3D Mesh Processing and Character Animation
Ramakrishnan Mukundan
Verkauft von PBShop.store UK, Fairford, GLOS, Vereinigtes Königreich
AbeBooks-Verkäufer seit 11. Juni 1999
Neu - Softcover
Zustand: Neu
Anzahl: 1 verfügbar
In den Warenkorb legenVerkauft von PBShop.store UK, Fairford, GLOS, Vereinigtes Königreich
AbeBooks-Verkäufer seit 11. Juni 1999
Zustand: Neu
Anzahl: 1 verfügbar
In den Warenkorb legenNew Book. Shipped from UK. Established seller since 2000.
Bestandsnummer des Verkäufers GB-9783030813567
3D Mesh Processing and Character Animation focusses specifically on topics that are important in three-dimensional modelling, surface design and real-time character animation. It provides an in-depth coverage of data structures and popular methods used in geometry processing, keyframe and inverse kinematics animations and shader based processing of mesh objects. It also introduces two powerful and versatile libraries, OpenMesh and Assimp, and demonstrates their usefulness through implementations of a wide range of algorithms in mesh processing and character animation respectively. This Textbook is written for students at an advanced undergraduate or postgraduate level who are interested in the study and development of graphics algorithms for three-dimensional mesh modeling and analysis, and animations of rigged character models.
The key topics covered in the book are mesh data structures for processing adjacency queries, simplification and subdivision algorithms,mesh parameterization methods, 3D mesh morphing, skeletal animation, motion capture data, scene graphs, quaternions, inverse kinematics algorithms, OpenGL-4 tessellation and geometry shaders, geometry processing and terrain rendering.Ramakrishnan Mukundan is a Professor in the Department of Computer Science and Software Engineering at the University of Canterbury, Christchurch, New Zealand. Mukundan has both academic and industrial expertise in the field of Computer Graphics. He has been teaching Computer Graphics courses at undergraduate and graduate levels for the past twenty five years. He is the author of two books on computer graphics algorithms. He has also published several technical papers and supervised research projects in the field.
„Über diesen Titel“ kann sich auf eine andere Ausgabe dieses Titels beziehen.
Returns Policy
We ask all customers to contact us for authorisation should they wish to return their order. Orders returned without authorisation may not be credited.
If you wish to return, please contact us within 14 days of receiving your order to obtain authorisation.
Returns requested beyond this time will not be authorised.
Our team will provide full instructions on how to return your order and once received our returns department will process your refund.
Please note the cost to return any...
Orders are shipped from our UK warehouse. Delivery thereafter is between 4 and 14 business days. Please contact us if you have any queries about our services or products.