For Software Engineering courses for use as a supplement or primary text.
This hands-on software engineering text fills the gap between the way students learn to program and the way software is written in professional practice with an interactive, project-oriented approach that includes: guidelines for setting up and presenting an XP software engineering course; tutorials on the core aspects of XP; and detailed descriptions of what to expect when applying XP to a development project. Using methodologies that are flexible enough to meet the changing needs of future clients, the text provides a detailed description of what happens in a typical cycle during an XP development effort and shows students what to do instead of telling them what to do.
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Daniel N. Steinberg has taught at Case Western Reserve University, Oberlin College, and John Carroll University where he introduced courses in Java™, Design Patterns, and XP. He is the director of Java Offerings at Dim Sum Thinking. A developer, trainer, and consultant, he has been teaching and writing about Java since 1996. Daniel has covered Java on the Macintosh® for the O'Reilly Network's™ MacDevCenter and for JavaWorld magazine. In addition to contributing to four previous computer science books, Daniel has also written articles and tutorials for the developer sites at Sun, IBM, BEA, and Apple.
Daniel W. Palmer is an associate professor at John Carroll University where he has been teaching Software Engineering and Computer Science for eight years. He worked at NASA as a software engineer on many satellite missions including as project leader for Cosmic Background Explorer (COBE) satellite telemetry software development at Goddard Space Flight Center. Currently, he is the director of the Swarm Research Laboratory at John Carroll University, investigating swarm intelligence and emergent behavior.
Extreme Software Engineering. A Hands-On Approach bridges the gap between academic and professional software practices by providing the format to incorporate a hands-on project into a are engineering course. This is the first textbook designed to teach XP methods in a traditional software engineering course. Students learn real world communication skids by working together in teams to test, code and create real-life XP software products for clients. With Extreme Programming, the client becomes the central part of the development team, creating a bottom-up design in which only necessary features are added to the system on an as-needed basis. This book is also ideal for professionals who want a concise, hands-on introduction to XP.
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Anbieter: HPB-Red, Dallas, TX, USA
Paperback. Zustand: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority! Bestandsnummer des Verkäufers S_345684822
Anbieter: WeBuyBooks, Rossendale, LANCS, Vereinigtes Königreich
Zustand: Very Good. Most items will be dispatched the same or the next working day. A copy that has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged. Bestandsnummer des Verkäufers wbs3110893546
Anzahl: 1 verfügbar
Anbieter: Hamelyn, Madrid, M, Spanien
Zustand: Muy bueno. : Este libro práctico sobre ingeniería de software llena el vacío entre la forma en que los usuarios aprenden a programar y la forma en que se escribe el software en la práctica profesional. Con un enfoque interactivo y orientado a proyectos, incluye pautas para el uso de métodos XP para la ingeniería de software, tutoriales sobre los aspectos centrales de XP y descripciones detalladas de qué esperar al aplicar XP a un proyecto de desarrollo. Utilizando metodologías lo suficientemente flexibles como para satisfacer las necesidades cambiantes de los futuros clientes, el libro proporciona una descripción detallada de lo que sucede en un ciclo típico durante un esfuerzo de desarrollo de XP y muestra a los usuarios qué hacer en lugar de decirles qué hacer. El volumen proporciona una introducción a las prácticas Core XP y detalla la programación en pareja, la comprensión de por qué probamos primero, la iteración, la configuración del proceso de desarrollo y las prácticas centrales y ejemplos prácticos de prácticas centrales. Para ingenieros de software, desarrolladores y programadores, y gerentes que desean aprender sobre XP. EAN: 9780130473813 Tipo: Libros Categoría: Tecnología|Educación Título: Extreme Software Engineering: A Hands-On Approach Autor: Daniel H. Steinberg| Daniel W. Palmer Editorial: Financial Times Prentice Hall Idioma: en Páginas: 265 Formato: tapa blanda. Bestandsnummer des Verkäufers Happ-2025-09-26-d16e1451
Anzahl: 1 verfügbar
Anbieter: BooksByLisa, Highland Park, IL, USA
Soft cover. Zustand: New. First Edition. PHOTO AND VIDEO OF PAGES TAKEN TO SHOW CONDITION PRIOR TO SHIPPING; STORED NEW PRISTINE CONDITION DISINFECTEDPHOTOS EMAILED FOR MORE SPECIFICS WHEN REQUESTED; Book. Book. Bestandsnummer des Verkäufers 6950
Anbieter: Book_Mob, Santa Clarita, CA, USA
paperback. Zustand: Good. Minor wear on edges and corners. Clean pages with no markings. The image in this listing is stock photo for reference. Textbooks may not include supplemental items i.e. CDs, access codes etc.Actual item may differ. Any queries, just ask for photos. Your satisfaction matters! Bestandsnummer des Verkäufers K0-18-07-24-002
Anbieter: BookHolders, Towson, MD, USA
Zustand: Good. [ No Hassle 30 Day Returns ][ Ships Daily ] [ Underlining/Highlighting: NONE ] [ Writing: NONE ] [ Edition: first ] Publisher: Prentice Hall Pub Date: 10/10/2003 Binding: Paperback Pages: 265 first edition. Bestandsnummer des Verkäufers 6886752