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Soft Real-Time Systems: Predictability vs. Efficiency: Predictability vs. Efficiency (Series in Computer Science) - Hardcover

Buttazzo, Giorgio C; Lipari, Giuseppe; Abeni, Luca; Caccamo, Marco

 
9780387237015: Soft Real-Time Systems: Predictability vs. Efficiency: Predictability vs. Efficiency (Series in Computer Science)

Inhaltsangabe

Hard real-time systems are very predictable, but not sufficiently flexible to adapt to dynamic situations. They are built under pessimistic assumptions to cope with worst-case scenarios, so they often waste resources. Soft real-time systems are built to reduce resource consumption, tolerate overloads and adapt to system changes. They are also more suited to novel applications of real-time technology, such as multimedia systems, monitoring apparatuses, telecommunication networks, mobile robotics, virtual reality, and interactive computer games. This unique monograph provides concrete methods for building flexible, predictable soft real-time systems, in order to optimize resources and reduce costs. It is an invaluable reference for developers, as well as researchers and students in Computer Science.

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Über die Autorin bzw. den Autor

Giorgio Buttazzo is Full Professor of Computer Engineering at the Scuola Superiore Sant'Anna of Pisa. He graduated in Electronic Engineering at the University of Pisa in 1985, received a Master in Computer Science at the University of Pennsylvania in 1987, and a Ph.D. in Computer Engineering at the Scuola Superiore Sant'Anna of Pisa in 1991. From 1987 to 1988, he worked on active perception and real-time control at the G.R.A.S.P. Laboratory of the University of Pennsylvania, Philadelphia. From 1991 to 1998, he held a position of Assistant Professor at the Scuola Superiore Sant'Anna of Pisa, where he founded and coordinated the RETIS Laboratory on real-time systems. From 1998 to 2005, he held a position of Associate Professor at the University of Pavia, where he directed the robotics laboratory of the Computer Science department. His main research interests include real-time operating systems, dynamic scheduling algorithms, quality of service control, multimedia systems, advanced robotics applications, and neural networks.

Von der hinteren Coverseite

Hard real-time systems are very predictable, but not sufficiently flexible to adapt to dynamic situations. They are built under pessimistic assumptions to cope with worst-case scenarios, so they often waste resources. Soft real-time systems are built to reduce resource consumption, tolerate overloads and adapt to system changes. They are also more suited to novel applications of real-time technology, such as multimedia systems, monitoring apparatuses, telecommunication networks, mobile robotics, virtual reality, and interactive computer games. This unique monograph provides concrete methods for building flexible, predictable soft real-time systems, in order to optimize resources and reduce costs. It is an invaluable reference for developers, as well as researchers and students in Computer Science.

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