An in-depth visual guide presenting the captivating creative journeys behind the world's leading videogames.
Making Videogames is an unprecedented snapshot of modern interactive entertainment, with insight from true pioneers about the most important games in the world. Illustrated with some of the most arresting in-game images ever seen in print, the book explores the unique alchemy of technical and artistic endeavour that constitutes the magic of videogames, striking a captivating balance between insight and accessibility.
Across eleven chapters, each focusing on a specific game from AAA blockbusters such as Control and Half-Life: Alyx to cult breakthrough games including No Man's Sky and Return of the Obra Dinn, the book will document the incredible craft of videogame worldbuilding and visual storytelling via the world's most popular, but seldom fully understood, entertainment medium. The book's text orbits breathtaking, specially created imagery 'photographed' in-engine by the author, demonstrating the magic and method behind each studio's work.
A book not only for die-hard videogame fanatics, but also for designer-creatives and the visually curious, Making Videogames is a thrilling showcase of the boundless creativity of this amazing industry.
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Duncan Harris is a game-industry artist who has worked for companies including Sony, Square Enix, Bethesda, and EA. His writing has appeared in such places as Edge, PC Gamer, and Rock, Paper, Shotgun. He also runs a website, Dead End Thrills, which explores the art of games through the hobby of taking screenshots.
Alex Wiltshire is a journalist, writer, and former editor of Edge magazine. He edited Britsoft: An Oral History and is the author of several books, including the bestselling Minecraft: Blockopedia. He works as a publishing editor for developer Mojang, and among many other publications, writes a column about game design for Rock Paper Shotgun. He lives in Bath, England.
An in-depth visual guide presenting the captivating creative journeys behind the world's leading videogames.
Making Videogames is an unprecedented snapshot of modern interactive entertainment, with insight from true pioneers about the most important games in the world. Illustrated with some of the most arresting in-game images ever seen in print, the book explores the unique alchemy of technical and artistic endeavour that constitutes the magic of videogames, striking a captivating balance between insight and accessibility.
Across eleven chapters, each focusing on a specific game from AAA blockbusters such as Tom Clancey's The Division, Control and Gran Turismo to cult breakthrough games including No Man's Sky and Fortnite, the book will document the incredible craft of videogame worldbuilding and visual storytelling via the world's most popular, but seldom fully understood, entertainment medium. The book's text orbits breathtaking, specially created imagery 'photographed' in-engine by the author, demonstrating the magic and method behind each studio's work.
A book not only for die-hard videogame fanatics, but also for designer-creatives and the visually curious, Making Videogames is a thrilling showcase of the boundless creativity of this amazing industry.
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Anbieter: MusicMagpie, Stockport, Vereinigtes Königreich
Zustand: Very Good. 1793199033. 10/28/2026 2:50:33 PM. Bestandsnummer des Verkäufers U9780500023143
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Anbieter: agoodealofbooks, Ypsilanti, MI, USA
hardcover. Zustand: Very Good. very clean hardcover. no marks. clean text. solid binding. very light wear. ISBN matches listing Fast service with confirmation, no international or priority orders over 4lbs. Bestandsnummer des Verkäufers mon0000188044
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Anbieter: World of Books (was SecondSale), Montgomery, IL, USA
Hardback. Zustand: Very Good. An in-depth visual guide presenting the captivating creative journeys behind the world?s leading videogames. Making Videogames is an unprecedented snapshot of modern interactive entertainment, with insight from true pioneers about the most important games in the world. Illustrated with some of the most arresting in-game images ever seen in print, the book explores the unique alchemy of technical and artistic endeavour that constitutes the magic of videogames, striking a captivating balance between insight and accessibility. Across eleven chapters, each focusing on a specific game from AAA blockbusters such as Control and Half-Life: Alyx to cult breakthrough games including No Man?s Sky and Return of the Obra Dinn, the book will document the incredible craft of videogame worldbuilding and visual storytelling via the world?s most popular, but seldom fully understood, entertainment medium. The book?s text orbits breathtaking, specially created imagery ?photographed? in-engine by the author, demonstrating the magic and method behind each studio?s work. A book not only for die-hard videogame fanatics, but also for designer-creatives and the visually curious, Making Videogames is a thrilling showcase of the boundless creativity of this amazing industry. Bestandsnummer des Verkäufers 00110162390
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Anbieter: World of Books Inc, Montgomery, IL, USA
Hardback. Zustand: Very Good. An in-depth visual guide presenting the captivating creative journeys behind the world?s leading videogames. Making Videogames is an unprecedented snapshot of modern interactive entertainment, with insight from true pioneers about the most important games in the world. Illustrated with some of the most arresting in-game images ever seen in print, the book explores the unique alchemy of technical and artistic endeavour that constitutes the magic of videogames, striking a captivating balance between insight and accessibility. Across eleven chapters, each focusing on a specific game from AAA blockbusters such as Control and Half-Life: Alyx to cult breakthrough games including No Man?s Sky and Return of the Obra Dinn, the book will document the incredible craft of videogame worldbuilding and visual storytelling via the world?s most popular, but seldom fully understood, entertainment medium. The book?s text orbits breathtaking, specially created imagery ?photographed? in-engine by the author, demonstrating the magic and method behind each studio?s work. A book not only for die-hard videogame fanatics, but also for designer-creatives and the visually curious, Making Videogames is a thrilling showcase of the boundless creativity of this amazing industry. Bestandsnummer des Verkäufers CIN050002314XVG
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Anbieter: Lakeside Books, Benton Harbor, MI, USA
Zustand: New. Brand New! Not Overstocks or Low Quality Book Club Editions! Direct From the Publisher! We're not a giant, faceless warehouse organization! We're a small town bookstore that loves books and loves it's customers! Buy from Lakeside Books! Bestandsnummer des Verkäufers OTF-S-9780500023143
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Anbieter: Sell Books, Elland, YORKS, Vereinigtes Königreich
hardcover. Zustand: Acceptable. Rip to the cover (or dustjacket if hardback), or significant tearing to pages. Please see the condition note after this for details, if this is missing please consider Acceptable to mean poor quality that could include major staining, water damage, writing, missing dustjacket, etc etc. Our books are dispatched from a Yorkshire former cotton mill. We list via barcode/ISBN so please note that the images are stock images and may not be the exact copy you receive, furthermore the details about edition and year might not be accurate as many publishers reuse the same ISBN for multiple editions and as we simply scan a barcode or enter an ISBN we do not check the validity of the edition data when listing. If you're looking for an exact edition please don't order (at least not without checking with us first, although we don't always have time to check). We aim to dispatch prompty, the service used will depend on order value and book size. We can ship to most countries, see our shipping policies. Payment is via Abe only. Bestandsnummer des Verkäufers SBAB-mon0000160866
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Anbieter: Sell Books, Elland, YORKS, Vereinigtes Königreich
hardcover. Zustand: New. Our books are dispatched from a Yorkshire former cotton mill. We list via barcode/ISBN so please note that the images are stock images and may not be the exact copy you receive, furthermore the details about edition and year might not be accurate as many publishers reuse the same ISBN for multiple editions and as we simply scan a barcode or enter an ISBN we do not check the validity of the edition data when listing. If you're looking for an exact edition please don't order (at least not without checking with us first, although we don't always have time to check). We aim to dispatch prompty, the service used will depend on order value and book size. We can ship to most countries, see our shipping policies. Payment is via Abe only. Bestandsnummer des Verkäufers SBAB-mon0000160153
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Anbieter: Chiron Media, Wallingford, Vereinigtes Königreich
hardcover. Zustand: New. Brand new book, sourced directly from publisher. Dispatch time is 24-48 hours from our warehouse. Book will be sent in robust, secure packaging to ensure it reaches you securely. Bestandsnummer des Verkäufers 6666-GRD-9780500023143
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