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Learn how to create gorgeous and expressive imagery with the Processing programming language and environment. It's easy with this practical, hands-on book. Processing is an accessible language even to non-programmers, including artists, designers, researchers, hobbyists, or anyone else looking to create images, animation, and interactions. With Processing for Visual Artists, you'll be introduced to basic programming techniques as a means to create vivid computer-generated images.
Walk with veteran author Andrew Glassner on a journey of shared discovery as he takes actual Processing projects from inspiration to reality. You'll closely follow every step he takes and see exactly how each project evolves, including big and small mistakes he's made along the way (and how to fix them!), and the times when he changed direction. Once you see the results, you'll understand why programming is such a powerful skill for self-expression. And you'll be ready to strike off on your own.
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Dr. Andrew Glassner is a writer-director, and a consultant in story structure, interactive fiction, and computer graphics. He started working in 3D computer graphics in 1978, and has carried out research at the NYIT Computer Graphics Lab, Case Western Reserve University, the IBM TJ Watson Research Lab, the Delft University of Technology, Bell Communications Research, Xerox PARC, and Microsoft Research. The New York Times wrote, "Andrew Glassner [is one] of the most respected talents in the world of computer graphics research." (12/11/95).
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