Jack Ganssle has been forming the careers of embedded engineers for 20+ years. He has done this with four books, over 500 articles, a weekly column, and continuous lecturing. Technology moves fast and since the first edition of this best-selling classic much has changed. The new edition will reflect the author's new and ever evolving philosophy in the face of new technology and realities. Now more than ever an overarching philosophy of development is needed before just sitting down to build an application. Practicing embedded engineers will find that Jack provides a high-level strategic plan of attack to the often times chaotic and ad hoc design and development process. He helps frame and solve the issues an engineer confronts with real-time code and applications, hardware and software coexistences, and streamlines detail management. CONTENTS: Chapter 1 - IntroductionChapter 2 - The ProjectChapter 3 - The CodeChapter 4 - Real TimeChapter 5 - The Real WorldChapter 6 - Disciplined DevelopmentAppendix A - A Firmware StandardAppendix B - A Simple Drawing SystemAppendix C - A Boss's Guide to Process
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Jack Ganssle has 30 years' experience developing embedded systems. He has authored two books, The Art of Programming Embedded Systems and The Art of Designing Embedded Systems, and writes a regular column in Embedded Systems Programming magazine. Michael Barr is the editor-in-chief of Embedded Systems Programming magazine and the principal of Netrino Consultants Network. He wrote Programming Embedded Systems in C and C++.
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Taschenbuch. Zustand: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Jack Ganssle has been forming the careers of embedded engineers for 20+ years. He has done this with four books, over 500 articles, a weekly column, and continuous lecturing. Technology moves fast and since the first edition of this best-selling classic much has changed. The new edition will reflect the author's new and ever evolving philosophy in the face of new technology and realities. Now more than ever an overarching philosophy of development is needed before just sitting down to build an application. Practicing embedded engineers will find that Jack provides a high-level strategic plan of attack to the often times chaotic and ad hoc design and development process. He helps frame and solve the issues an engineer confronts with real-time code and applications, hardware and software coexistences, and streamlines detail management. CONTENTS: Chapter 1 - IntroductionChapter 2 - The ProjectChapter 3 - The CodeChapter 4 - Real TimeChapter 5 - The Real WorldChapter 6 - Disciplined DevelopmentAppendix A - A Firmware StandardAppendix B - A Simple Drawing SystemAppendix C - A Boss's Guide to Process 312 pp. Englisch. Bestandsnummer des Verkäufers 9780750686440
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Taschenbuch. Zustand: Neu. The Art of Designing Embedded Systems | Jack Ganssle | Taschenbuch | Englisch | 2008 | Elsevier Science | EAN 9780750686440 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu. Bestandsnummer des Verkäufers 132586258
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Taschenbuch. Zustand: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Jack Ganssle has been forming the careers of embedded engineers for 20+ years. He has done this with four books, over 500 articles, a weekly column, and continuous lecturing. Technology moves fast and since the first edition of this best-selling classic much has changed. The new edition will reflect the author's new and ever evolving philosophy in the face of new technology and realities. Now more than ever an overarching philosophy of development is needed before just sitting down to build an application. Practicing embedded engineers will find that Jack provides a high-level strategic plan of attack to the often times chaotic and ad hoc design and development process. He helps frame and solve the issues an engineer confronts with real-time code and applications, hardware and software coexistences, and streamlines detail management. CONTENTS: Chapter 1 - IntroductionChapter 2 - The ProjectChapter 3 - The CodeChapter 4 - Real TimeChapter 5 - The Real WorldChapter 6 - Disciplined DevelopmentAppendix A - A Firmware StandardAppendix B - A Simple Drawing SystemAppendix C - A Boss's Guide to Process. Bestandsnummer des Verkäufers 9780750686440
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