Proceedings of the spring 1996 symposium, focusing on the application of virtual reality (VR) to real-world problems. Sections on augmented reality/telepresence; haptics; medicine; modeling and rendering; evaluation/verification; behavior; interaction; distribution/networks; and visualization detail the latest research in subjects such as surgical simulation; an air-to-air combat debriefing system; and a network communication protocol for distributed virtual environment systems. Includes talks on VR in medicine and industry, and color illustrations. No index. Annotation c. by Book News, Inc., Portland, Or.
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Proceedings of the spring 1996 symposium, focusing on the application of virtual reality (VR) to real-world problems. Sections on augmented reality/telepresence; haptics; medicine; modeling and rendering; evaluation/verification; behavior; interaction; distribution/networks; and visualization detail the latest research in subjects such as surgical simulation; an air-to-air combat debriefing system; and a network communication protocol for distributed virtual environment systems. Includes talks on VR in medicine and industry, and color illustrations. No index. Annotation c. by Book News, Inc., Portland, Or.
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