Level Design: Processes and Experiences - Softcover

Totten, Christopher W.

 
9781032276717: Level Design: Processes and Experiences

Inhaltsangabe

In this book, veteran game developers, academics, journalists, and others provide their processes and experiences with level design.

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Über die Autorin bzw. den Autor

Christopher Totten is the Game Artist in Residence at American University and the founder of independent developer Pie for Breakfast Studios. He is also the founder of the Smithsonian American Art Museum Indie Arcade and an advocate for bringing games to museums and cultural institutions. Totten is an active writer in the game industry, with articles featured in industry journals, chapters in several academic publications, and two books: Game Character Creation in Blender and Unity (Wiley 2012) and An Architectural Approach to Level Design (CRC, 2014.) He has also spoken at GDC China, Foundations Of Digital Games (FDG), East Coast Game Conference, Digital Games Research Association (DiGRA) conference, and Games For Change. He has displayed his games at MAGFest, The Smithsonian Innovation in Art event, and Baltimore Artscape, and Blank Arcade. He has a Masters Degree in Architecture from The Catholic University of America in Washington, DC.

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9781498745055: Level Design: Processes and Experiences

Vorgestellte Ausgabe

ISBN 10:  1498745059 ISBN 13:  9781498745055
Verlag: Routledge, 2016
Softcover