This book provides new game programmers with a complete introduction to 3D game programming using OpenGL. All of the basic elements of OpenGL as it applies to game development are covered. Readers will learn how to apply these elements to games. The material is presented in an easy-to-learn manner, completely accessible to beginning programmers, with complete but concise coverage to ensure the highest value to readers.
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Versandziele, Kosten & DauerAnbieter: The Book Escape, Baltimore, MD, USA
Paperback. Zustand: Very Good. With CD. Pages of text are clean, bright and free of markings. Binding is tight and secure. ***Shipped within 24 hours from the beautiful Baltimore inner harbor area. First class service; accurate descriptions. Most items packed in boxes, not envelopes.***. Bestandsnummer des Verkäufers 230341
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Anbieter: HPB-Red, Dallas, TX, USA
Paperback. Zustand: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority! Bestandsnummer des Verkäufers S_393600200
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Anbieter: dsmbooks, Liverpool, Vereinigtes Königreich
Paperback. Zustand: Good. Good. book. Bestandsnummer des Verkäufers D7S9-1-M-1111062854-6
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