How we interface and interact with computing, communications and entertainment devices is going through revolutionary changes, with natural user inputs based on touch, voice, and vision replacing or augmenting the use of traditional interfaces based on the keyboard, mouse, joysticks, etc. As a result, displays are morphing from one-way interface devices that merely show visual content to two-way interaction devices that provide more engaging and immersive experiences. This book provides an in-depth coverage of the technologies, applications, and trends in the rapidly emerging field of interactive displays enabled by natural human-interfaces.
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Achintya K. Bhowmik, Intel Corporation, USA
Dr. Achin Bhowmik is the director of perceptual computing technology and solutions at Intel Corporation, where his group is focused on developing next-generation computing solutions based on natural human-computer interaction and visual computing technologies and applications. He is a senior member of the IEEE as well as program committee member of SID and IMID. He is associate editor of the Journal of the Society for Information Display, and was guest editor for two special volumes on "Advances in OLED Displays" and "Interactive Displays". Dr. Bhowmik is an Adjunct Professor at Kyung-Hee University, Seoul, Korea teaching courses on digital imaging & display, digital image processing and optics of liquid crystal displays. He is on the board of directors for OpenCV, the organization behind the open source computer vision library.
How we interface and interact with computing, communications and entertainment devices is going through revolutionary changes, with natural user inputs based on touch, voice, and vision replacing or augmenting the use of traditional interfaces based on the keyboard, mouse, joysticks, etc. As a result, displays are morphing from one-way interface devices that merely show visual content to two-way interaction devices that provide more engaging and immersive experiences. This book provides an in-depth coverage of the technologies, applications, and trends in the rapidly emerging field of interactive displays enabled by natural human-interfaces.
Key features:
How we interface and interact with computing, communications and entertainment devices is going through revolutionary changes, with natural user inputs based on touch, voice, and vision replacing or augmenting the use of traditional interfaces based on the keyboard, mouse, joysticks, etc. As a result, displays are morphing from one-way interface devices that merely show visual content to two-way interaction devices that provide more engaging and immersive experiences. This book provides an in-depth coverage of the technologies, applications, and trends in the rapidly emerging field of interactive displays enabled by natural human-interfaces.
Key features:
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