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1. An Overview of Computer Programming. 2. Working with Classes, the Main Method, and Data. 3. Making Decisions. 4. Looping. 5. Arrays. 6. Using Methods. 7. Object-Oriented Programming Concepts. 8. Advanced Array Concepts, Indexed Files, and Linked Lists. 9. Event-Driven Programming with Graphical User Interfaces. 10. Exception Handling. 11. System Modeling with UML. 12. Manipulating Larger Quantities of Data. Appendix A: Conventions in this Book. Appendix B: Flowchart Symbols. Appendix C: Understanding Numbering Systems and Computer Codes. Appendix D: Structure.
Discover today's most effective guide to developing object-oriented program logic in Farrell's AN OBJECT-ORIENTED APPROACH TO PROGRAMMING LOGIC AND DESIGN, 4E, International Edition. This book takes a unique, language-independent approach to ensure readers develop a strong foundation in traditional programming principles and object-oriented concepts before learning the details of a specific programming language. The author presents object-oriented programming terminology without highly technical language, making the book understandable even for readers with no previous programming experience. Common business examples and carefully revised chapters clearly illustrate key points. A wealth of updated programming exercises in every chapter provide diverse practice opportunities, while new Video Lessons expand on key topics. Use this book alone or with a language-specific companion that emphasizes C++, Java or Visual Basic.
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