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In 2014, Playing The Game presented the third edition of its yearly event within Pirelli HangarBicocca's prestigious area. The core of the event was a selection of videogames belonging to a 30-year span of time that defied the most typical videogame criteria: the accumulation of points and the passing of levels. The book "Textural Videogames: Universes of Emotional Experience" includes interviews carried out with independent videogames developers whose works were exhibited at the HangarBicocca together with a section dedicated to critical essays. With this work, Playing The Game wants to be at the forefront in witnessing the new perspective through which the videogame is looked at, one perfectly represented by the thriving production of independent videogames that go beyond the cultural imperative of the accumulation of points to become environmental software, emphasizing exploration and experience.
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