Computer languages and computer graphics have become the primary modes of human-computer interaction. This book provides a basic introduction to "Real and Virtual Environment" computer modelling. Graphics models are used to illustrate both the way computer languages are processed and also used to create computer models of graphic displays. Computer languages have been bootstrapped from machine code, to high-level languages such as Java, to animation scripting languages. Integrating graphic and computer models takes this support for programming, design and simulation work, one step further, allowing interactive computer graphic displays to be used to construct computer models of both real and virtual environment systems. The Java language is used to implement basic algorithms for language translation, and to generate graphic displays. It is also used to simulate the behaviour of a computer system, to explore the way programming and design-simulation environments can be put together.
Die Inhaltsangabe kann sich auf eine andere Ausgabe dieses Titels beziehen.
The area of Computer Graphics has evolved over time and its original role in communication, design, entertainment and art has broadened to include a wide spectrum of applications including education, computer games, films and videos, medical applications, geographic information systems and much else besides. There has long been a need for a comprehensive book that provides a coherent introduction to this fast-moving area, and Adrian Thomas's beautifully illustrated and well-written work does just that.
Full colour throughout, the book explores programming language developments from machine code to more natural language forms, and the basic display operations and commands needed to create effective computer graphic systems. As the visual presentation of real and virtual environments becomes more and more the norm in application systems, a clear understanding of the theory that underpins these techniques is required of all students and practitioners studying and working on large computer systems.
A particular example is provided showing how interactively building a graphic model of a system can be used to construct a matching computer model of the system capable of demonstrating its behavior. This illustrates a powerful new range of design and simulation tools that arise from integrating computer and graphic modeling schemes.
Containing detailed programming examples along with an exploration of alternative algorithms to illustrate design options when building computer systems, this book provides a unique introduction to the complexities of integrating graphic and computer modeling and will be welcomed by all those interested in the way computers can be programmed to create images and environments.
„Über diesen Titel“ kann sich auf eine andere Ausgabe dieses Titels beziehen.
Anbieter: Brook Bookstore On Demand, Napoli, NA, Italien
Zustand: new. Questo è un articolo print on demand. Bestandsnummer des Verkäufers ZTGUMGPWKG
Anzahl: Mehr als 20 verfügbar
Anbieter: GreatBookPrices, Columbia, MD, USA
Zustand: New. Bestandsnummer des Verkäufers 23107174-n
Anzahl: Mehr als 20 verfügbar
Anbieter: BargainBookStores, Grand Rapids, MI, USA
Paperback or Softback. Zustand: New. Integrated Graphic and Computer Modelling. Book. Bestandsnummer des Verkäufers BBS-9781447161363
Anbieter: Rarewaves.com USA, London, LONDO, Vereinigtes Königreich
Paperback. Zustand: New. Bestandsnummer des Verkäufers LU-9781447161363
Anzahl: Mehr als 20 verfügbar
Anbieter: Ria Christie Collections, Uxbridge, Vereinigtes Königreich
Zustand: New. In. Bestandsnummer des Verkäufers ria9781447161363_new
Anzahl: Mehr als 20 verfügbar
Anbieter: Chiron Media, Wallingford, Vereinigtes Königreich
PF. Zustand: New. Bestandsnummer des Verkäufers 6666-IUK-9781447161363
Anzahl: 10 verfügbar
Anbieter: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Deutschland
Taschenbuch. Zustand: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Computer languages and computer graphics have become the primary modes of human-computer interaction. This book provides a basic introduction to 'Real and Virtual Environment' computer modelling. Graphics models are used to illustrate both the way computer languages are processed and also used to create computer models of graphic displays. Computer languages have been bootstrapped from machine code, to high-level languages such as Java, to animation scripting languages. Integrating graphic and computer models takes this support for programming, design and simulation work, one step further, allowing interactive computer graphic displays to be used to construct computer models of both real and virtual environment systems. The Java language is used to implement basic algorithms for language translation, and to generate graphic displays. It is also used to simulate the behaviour of a computer system, to explore the way programming and design-simulation environments can be put together. 685 pp. Englisch. Bestandsnummer des Verkäufers 9781447161363
Anzahl: 2 verfügbar
Anbieter: GreatBookPricesUK, Woodford Green, Vereinigtes Königreich
Zustand: New. Bestandsnummer des Verkäufers 23107174-n
Anzahl: Mehr als 20 verfügbar
Anbieter: Books Puddle, New York, NY, USA
Zustand: New. pp. 685. Bestandsnummer des Verkäufers 26378358319
Anzahl: 4 verfügbar
Anbieter: Majestic Books, Hounslow, Vereinigtes Königreich
Zustand: New. Print on Demand pp. 685. Bestandsnummer des Verkäufers 385545712
Anzahl: 4 verfügbar