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Wallace Jackson is a multimedia expert designer, developer and producer, specializing in optimization techniques. He is a successful author of several books at Apress, including Pro Android Graphics, Pro Android UI, Learn Android Apps Development, Android Apps for Absolute Beginners and much more.
Android Studio Content Production Fundamentals title introducing the reader to the concepts and terminology behind digital imaging (raster/bitmap/GIMP), digital illustration (vector/SVG/Inkscape), and digital audio (editing/effects/Audacity) and covers how to develop and optimize these types of content for use in Android OS using Android Studio 5.3.1.
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Kartoniert / Broschiert. Zustand: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. A unique short book on using the popular Android Studio for content/media designThe author, Wallace Jackson, is a multimedia expert producer, especially in media design optimizationUnderstand what goes into AV or multimedia content production a. Bestandsnummer des Verkäufers 80236322
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Taschenbuch. Zustand: Neu. Neuware -This bookis a brief primer covering concepts central to digital imagery, digital audio and digital illustration using open source software packages such as GIMP, Audacity and Inkscape. These are used for this book because they are free for commercial use. The book builds on the foundational concepts of raster, vector and waves (audio), and gets more advanced as chapters progress, covering what new media assets are best for use with Android Studio as well as key factors regarding the data footprint optimization work process and why it is important.APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin 156 pp. Englisch. Bestandsnummer des Verkäufers 9781484216408
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Taschenbuch. Zustand: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This book is a brief primer covering concepts central to digital imagery, digital audio and digital illustration using open source software packages such as GIMP, Audacity and Inkscape. These are used for this book because they are free for commercial use. The book builds on the foundational concepts of raster, vector and waves (audio), and gets more advanced as chapters progress, covering what new media assets are best for use with Android Studio as well as key factors regarding the data footprint optimization work process and why it is important.What You Will Learn- What are the primary genres of new media content production- What new media assets Android Studio supports- What are the concepts behind new media content production- How to Install and use GIMP, Inkscape, and Audacity software- How to integrate that software with Android Studio, fast becoming the most popular IDE for Android apps design and developmentAudiencePrimary audience includes Android developers, especially game designers/developers and others who need access to multimedia elements. Secondary: multimedia producers, RIA developers, game designers, UI designers, and teachers. 156 pp. Englisch. Bestandsnummer des Verkäufers 9781484216408
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Taschenbuch. Zustand: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - This book is a brief primer covering concepts central to digital imagery, digital audio and digital illustration using open source software packages such as GIMP, Audacity and Inkscape. These are used for this book because they are free for commercial use. The book builds on the foundational concepts of raster, vector and waves (audio), and gets more advanced as chapters progress, covering what new media assets are best for use with Android Studio as well as key factors regarding the data footprint optimization work process and why it is important.What You Will Learn- What are the primary genres of new media content production- What new media assets Android Studio supports- What are the concepts behind new media content production- How to Install and use GIMP, Inkscape, and Audacity software- How to integrate that software with Android Studio, fast becoming the most popular IDE for Android apps design and developmentAudiencePrimary audience includes Android developers, especially game designers/developers and others who need access to multimedia elements. Secondary: multimedia producers, RIA developers, game designers, UI designers, and teachers. Bestandsnummer des Verkäufers 9781484216408
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