Tagline: Creating applications that can see and respond to gestures and movement
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Mansib Rahman is the heinous and uninspiring mastermind behind this slackjob of a book (which he is very proud of by the way). He was formerly a Technical Evangelist at Microsoft, where he encouraged kids to use NoSQL databases because it was “web-scale”. And he tried to get them hooked on Azure. Lots of Azure. His lifelong dream is to one day invent the Kinect Mini, a miniature and easily mountable version of the Kinect meant to be deployed en masse to create interactive projection mapping experiences and monitor vital signs for triage scenarios during natural disasters.
Develop applications in Microsoft Kinect 2 using gesture and speech recognition, scanning of objects in 3D, and body tracking. Create motion-sensing applications for entertainment and practical uses, including for commercial products and industrial applications.
Beginning Microsoft Kinect for Windows SDK 2.0 is dense with code and examples to ensure that you understand how to build Kinect applications that can be used in the real world. Techniques and ideas are presented to facilitate incorporation of the Kinect with other technologies.
What You Will Learn:
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Taschenbuch. Zustand: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Develop applications in Microsoft Kinect 2 using gesture and speech recognition, scanning of objects in 3D, and body tracking. Create motion-sensing applications for entertainment and practical uses, including for commercial products and industrial applications.Beginning Microsoft Kinect for Windows SDK 2.0 is dense with code and examples to ensure that you understand how to build Kinect applications that can be used in the real world. Techniques and ideas are presented to facilitate incorporation of the Kinect with other technologies.What You Will LearnSet up Kinect 2 and a workspace for Kinect application developmentAccess audio, color, infrared, and skeletal data streams from KinectUse gesture and speech recognitionPerform computer vision manipulations on image data streamsDevelop Windows Store apps and Unity3D applications with Kinect 2Take advantage of Kinect Fusion (3D object mapping technology) and Kinect Ripple (Kinect projector infotainment system)Who This Book Is ForDevelopers who want to include the simple but powerful Kinect technology into their projects, including amateurs and hobbyists, and professional developers 297 pp. Englisch. Bestandsnummer des Verkäufers 9781484223154
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Zustand: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Tagline: Creating applications that can see and respond to gestures and movement|Allows amateur and professional developers to get into currently trending Virtual Reality and Augmented Reality development without spending thousands of dollars and waiti. Bestandsnummer des Verkäufers 136104588
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Taschenbuch. Zustand: Neu. Beginning Microsoft Kinect for Windows SDK 2.0 | Motion and Depth Sensing for Natural User Interfaces | Mansib Rahman | Taschenbuch | xx | Englisch | 2017 | Apress | EAN 9781484223154 | Verantwortliche Person für die EU: APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu. Bestandsnummer des Verkäufers 109660024
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Taschenbuch. Zustand: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Develop applications in Microsoft Kinect 2 using gesture and speech recognition, scanning of objects in 3D, and body tracking. Create motion-sensing applications for entertainment and practical uses, including for commercial products and industrial applications.Beginning Microsoft Kinect for Windows SDK 2.0 is dense with code and examples to ensure that you understand how to build Kinect applications that can be used in the real world. Techniques and ideas are presented to facilitate incorporation of the Kinect with other technologies.What You Will LearnSet up Kinect 2 and a workspace for Kinect application developmentAccess audio, color, infrared, and skeletal data streams from KinectUse gesture and speech recognitionPerform computer vision manipulations on image data streamsDevelop Windows Store apps and Unity3D applications with Kinect 2Take advantage of Kinect Fusion (3D object mapping technology) and Kinect Ripple (Kinect projector infotainment system)Who This Book Is ForDevelopers who want to include the simple but powerful Kinect technology into their projects, including amateurs and hobbyists, and professional developers. Bestandsnummer des Verkäufers 9781484223154
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