Verwandte Artikel zu Game Development with MonoGame: Build a 2D Game Using...

Game Development with MonoGame: Build a 2D Game Using Your Own Reusable and Performant Game Engine - Softcover

 
9781484277706: Game Development with MonoGame: Build a 2D Game Using Your Own Reusable and Performant Game Engine

Inhaltsangabe

Create a polished game that includes many levels and fights using MonoGame. This book will show you how to add AI agents and 2D physics into your game, while improving the performance of the game engine. By the end of Game Development with MonoGame, you will have created a game worthy of being published.

Over the course of this book, you will be exposed to advanced game development concepts such as scripting and AI as you improve the performance of the game engine with better memory management. You will learn how to create a level editor that you will use to build game levels. You will also pick up tips and tricks for adding polish to your game project by adding a camera system, layers, menus, and improving the game’s graphics using pixel shaders and better particle effects. 

Upon completing this book, you will have a clear understanding of the steps required to build a game from start to finish and what it takes to create a 2D game that could ultimatelybe published. 

What You Will Learn 

  • Write a performant 2D game engine
  • Script the behavior of game objects
  • Build and use a level editor for your game
  • Add a UI to your game

Who Is This Book For

Intermediate to advanced C# developers with knowledge of MonoGame. Basic knowledge of how to install and use the 2D capabilities of MonoGame is required, along with knowledge on how to use the content pipeline tool.


Die Inhaltsangabe kann sich auf eine andere Ausgabe dieses Titels beziehen.

Über die Autorin bzw. den Autor

Louis Salin has been a developer for more than 15 years in a wide variety of fields, developing on Windows in the early days in C, C++, and eventually C#. He’s also worked as a developer on Linux-based web applications using different scripting languages such as Ruby and Python. His early love for coding comes from all the time he spent as a kid copying video games written in Basic from books borrowed from the library. He wrote his first game in high school and took many classes in computer graphics.

Rami Morrar is a self-taught Game Developer with several years of development experience under his belt. Morrar spent his days as a young kid hacking his Nintendo Consoles with homebrew software. In his early adult years,  he has delved into languages mostly found in the family of C Programming, such as C# and C++. He is a freelance technical writer who reviews games and writes tutorials on MonoGame. He is currently working on his own independent project in the frameworkas well.

Von der hinteren Coverseite

Create a polished game that includes many levels and fights using MonoGame. This book will show you how to add AI agents and 2D physics into your game, while improving the performance of the game engine. By the end of Game Development with MonoGame, you will have created a game worthy of being published.

Over the course of this book, you will be exposed to advanced game development concepts such as scripting and AI as you improve the performance of the game engine with better memory management. You will learn how to create a level editor that you will use to build game levels. You will also pick up tips and tricks for adding polish to your game project by adding a camera system, layers, menus, and improving the game’s graphics using pixel shaders and better particle effects. 

Upon completing this book, you will have a clear understanding of the steps required to build a game from start to finish and what it takes to create a 2D game that could ultimately be published. 

You will: 

  • Write a performant 2D game engine
  • Script the behavior of game objects
  • Build and use a level editor for your game
  • Add a UI to your game

„Über diesen Titel“ kann sich auf eine andere Ausgabe dieses Titels beziehen.

  • VerlagApress
  • Erscheinungsdatum2021
  • ISBN 10 1484277708
  • ISBN 13 9781484277706
  • EinbandTapa blanda
  • SpracheEnglisch
  • Auflage1
  • Anzahl der Seiten216
  • Kontakt zum HerstellerNicht verfügbar

Gebraucht kaufen

Zustand: Wie neu
Unread book in perfect condition...
Diesen Artikel anzeigen

EUR 17,55 für den Versand von USA nach Deutschland

Versandziele, Kosten & Dauer

Suchergebnisse für Game Development with MonoGame: Build a 2D Game Using...

Internationale Ausgabe
Internationale Ausgabe

Louis Salin, Rami Morrar
Verlag: Apress, 2021
ISBN 10: 1484277708 ISBN 13: 9781484277706
Neu Softcover
Internationale Ausgabe

Anbieter: Romtrade Corp., STERLING HEIGHTS, MI, USA

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Zustand: New. Brand New. Soft Cover International Edition. Different ISBN and Cover Image. Priced lower than the standard editions which is usually intended to make them more affordable for students abroad. The core content of the book is generally the same as the standard edition. The country selling restrictions may be printed on the book but is no problem for the self-use. This Item maybe shipped from US or any other country as we have multiple locations worldwide. Bestandsnummer des Verkäufers ABNR-208495

Verkäufer kontaktieren

Neu kaufen

EUR 26,44
Währung umrechnen
Versand: Gratis
Von USA nach Deutschland
Versandziele, Kosten & Dauer

Anzahl: 2 verfügbar

In den Warenkorb

Foto des Verkäufers

Salin, Louis|Morrar, Rami
Verlag: Springer, Berlin|Apress, 2022
ISBN 10: 1484277708 ISBN 13: 9781484277706
Neu Softcover
Print-on-Demand

Anbieter: moluna, Greven, Deutschland

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Zustand: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Intermediate levelCreate a polished game that includes many levels and fights using MonoGame. This book will show you how to add AI agents and 2D physics into your game, while improving the performance of the game engine. By the end of Game De. Bestandsnummer des Verkäufers 506747365

Verkäufer kontaktieren

Neu kaufen

EUR 48,37
Währung umrechnen
Versand: Gratis
Innerhalb Deutschlands
Versandziele, Kosten & Dauer

Anzahl: Mehr als 20 verfügbar

In den Warenkorb

Foto des Verkäufers

Salin, Louis; Morrar, Rami
Verlag: Apress, 2021
ISBN 10: 1484277708 ISBN 13: 9781484277706
Gebraucht Softcover

Anbieter: GreatBookPrices, Columbia, MD, USA

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Zustand: As New. Unread book in perfect condition. Bestandsnummer des Verkäufers 43707185

Verkäufer kontaktieren

Gebraucht kaufen

EUR 35,87
Währung umrechnen
Versand: EUR 17,55
Von USA nach Deutschland
Versandziele, Kosten & Dauer

Anzahl: 9 verfügbar

In den Warenkorb

Beispielbild für diese ISBN

Salin, Louis; Morrar, Rami
Verlag: Apress, 2021
ISBN 10: 1484277708 ISBN 13: 9781484277706
Neu Softcover

Anbieter: Biblios, Frankfurt am main, HESSE, Deutschland

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Zustand: New. Bestandsnummer des Verkäufers 18390178313

Verkäufer kontaktieren

Neu kaufen

EUR 52,55
Währung umrechnen
Versand: EUR 2,30
Innerhalb Deutschlands
Versandziele, Kosten & Dauer

Anzahl: 1 verfügbar

In den Warenkorb

Foto des Verkäufers

Rami Morrar
Verlag: Apress, Apress Okt 2021, 2021
ISBN 10: 1484277708 ISBN 13: 9781484277706
Neu Taschenbuch

Anbieter: buchversandmimpf2000, Emtmannsberg, BAYE, Deutschland

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Taschenbuch. Zustand: Neu. Neuware -Create a polished game that includes many levels and fights using MonoGame. This book will show you how to add AI agents and 2D physics into your game, while improving the performance of the game engine. By the end of Game Development with MonoGame, you will have created a game worthy of being published.Over the course of this book, you will be exposed to advanced game development concepts such as scripting and AI as you improve the performance of the game engine with better memory management. You will learn how to create a level editor that you will use to build game levels. You will also pick up tips and tricks for adding polish to your game project by adding a camera system, layers, menus, and improving the game¿s graphics using pixel shaders and better particle effects.Upon completing this book, you will have a clear understanding of the steps required to build a game from start to finish and what it takes to create a 2D game that could ultimatelybe published.What You Will LearnWrite a performant 2D game engineScript the behavior of game objectsBuild and use a level editor for your gameAdd a UI to your gameWho Is This Book ForIntermediate to advanced C# developers with knowledge of MonoGame. Basic knowledge of how to install and use the 2D capabilities of MonoGame is required, along with knowledge on how to use the content pipeline tool.APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin 216 pp. Englisch. Bestandsnummer des Verkäufers 9781484277706

Verkäufer kontaktieren

Neu kaufen

EUR 58,84
Währung umrechnen
Versand: Gratis
Innerhalb Deutschlands
Versandziele, Kosten & Dauer

Anzahl: 2 verfügbar

In den Warenkorb

Foto des Verkäufers

Rami Morrar
Verlag: Apress Okt 2021, 2021
ISBN 10: 1484277708 ISBN 13: 9781484277706
Neu Taschenbuch
Print-on-Demand

Anbieter: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Deutschland

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Taschenbuch. Zustand: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Create a polished game that includes many levels and fights using MonoGame. This book will show you how to add AI agents and 2D physics into your game, while improving the performance of the game engine. By the end of Game Development with MonoGame, you will have created a game worthy of being published.Over the course of this book, you will be exposed to advanced game development concepts such as scripting and AI as you improve the performance of the game engine with better memory management. You will learn how to create a level editor that you will use to build game levels. You will also pick up tips and tricks for adding polish to your game project by adding a camera system, layers, menus, and improving the game's graphics using pixel shaders and better particle effects.Upon completing this book, you will have a clear understanding of the steps required to build a game from start to finish and what it takes to create a 2D game that could ultimatelybe published.What You Will LearnWrite a performant 2D game engineScript the behavior of game objectsBuild and use a level editor for your gameAdd a UI to your gameWho Is This Book ForIntermediate to advanced C# developers with knowledge of MonoGame. Basic knowledge of how to install and use the 2D capabilities of MonoGame is required, along with knowledge on how to use the content pipeline tool. 216 pp. Englisch. Bestandsnummer des Verkäufers 9781484277706

Verkäufer kontaktieren

Neu kaufen

EUR 58,84
Währung umrechnen
Versand: Gratis
Innerhalb Deutschlands
Versandziele, Kosten & Dauer

Anzahl: 2 verfügbar

In den Warenkorb

Foto des Verkäufers

Rami Morrar
Verlag: Apress, 2021
ISBN 10: 1484277708 ISBN 13: 9781484277706
Neu Taschenbuch
Print-on-Demand

Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Taschenbuch. Zustand: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Create a polished game that includes many levels and fights using MonoGame. This book will show you how to add AI agents and 2D physics into your game, while improving the performance of the game engine. By the end of Game Development with MonoGame, you will have created a game worthy of being published.Over the course of this book, you will be exposed to advanced game development concepts such as scripting and AI as you improve the performance of the game engine with better memory management. You will learn how to create a level editor that you will use to build game levels. You will also pick up tips and tricks for adding polish to your game project by adding a camera system, layers, menus, and improving the game's graphics using pixel shaders and better particle effects.Upon completing this book, you will have a clear understanding of the steps required to build a game from start to finish and what it takes to create a 2D game that could ultimatelybe published.What You Will LearnWrite a performant 2D game engineScript the behavior of game objectsBuild and use a level editor for your gameAdd a UI to your gameWho Is This Book ForIntermediate to advanced C# developers with knowledge of MonoGame. Basic knowledge of how to install and use the 2D capabilities of MonoGame is required, along with knowledge on how to use the content pipeline tool. Bestandsnummer des Verkäufers 9781484277706

Verkäufer kontaktieren

Neu kaufen

EUR 59,55
Währung umrechnen
Versand: Gratis
Innerhalb Deutschlands
Versandziele, Kosten & Dauer

Anzahl: 1 verfügbar

In den Warenkorb

Foto des Verkäufers

Salin, Louis; Morrar, Rami
Verlag: Apress, 2021
ISBN 10: 1484277708 ISBN 13: 9781484277706
Neu Softcover

Anbieter: GreatBookPrices, Columbia, MD, USA

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Zustand: New. Bestandsnummer des Verkäufers 43707185-n

Verkäufer kontaktieren

Neu kaufen

EUR 63,65
Währung umrechnen
Versand: EUR 17,55
Von USA nach Deutschland
Versandziele, Kosten & Dauer

Anzahl: 9 verfügbar

In den Warenkorb

Beispielbild für diese ISBN

Salin, Louis (Author)/ Morrar, Rami (Author)
Verlag: Apress, 2021
ISBN 10: 1484277708 ISBN 13: 9781484277706
Neu Paperback

Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Paperback. Zustand: Brand New. 215 pages. 9.25x6.10x0.51 inches. In Stock. Bestandsnummer des Verkäufers zk1484277708

Verkäufer kontaktieren

Neu kaufen

EUR 102,71
Währung umrechnen
Versand: EUR 11,87
Von Vereinigtes Königreich nach Deutschland
Versandziele, Kosten & Dauer

Anzahl: 1 verfügbar

In den Warenkorb

Beispielbild für diese ISBN

Salin, Louis,Morrar, Rami
Verlag: Apress, 2021
ISBN 10: 1484277708 ISBN 13: 9781484277706
Gebraucht paperback

Anbieter: HPB-Red, Dallas, TX, USA

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

paperback. Zustand: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority! Bestandsnummer des Verkäufers S_421274951

Verkäufer kontaktieren

Gebraucht kaufen

EUR 40,19
Währung umrechnen
Versand: EUR 100,07
Von USA nach Deutschland
Versandziele, Kosten & Dauer

Anzahl: 1 verfügbar

In den Warenkorb