Verwandte Artikel zu Beginner's Guide to Unity Shader Graph: Create Immersive...

Beginner's Guide to Unity Shader Graph: Create Immersive Game Worlds Using Unity’s Shader Tool - Softcover

 
9781484296714: Beginner's Guide to Unity Shader Graph: Create Immersive Game Worlds Using Unity’s Shader Tool

Inhaltsangabe

Discover how shaders can enhance your game and mesmerize players by making graphic gameplay elements more realistic and attractive. This book provides easy-to-follow recipes that will show you how to leverage the Unity Shader Graph to create more immersive, enjoyable games.

 

Author Álvaro Alda takes you through each effect step by step, so that you gain a foundational understanding of  how they are created using the Shader Graph tool. Practical projects help you put what you’re learning into context, from simple effects like 3D scan lines to more complicated effects such as black holes, bubble particles, water, and even interactive snow. Twelve different effects are demonstrated, to cover almost everything related to shader graph.

 

On completing this book, you will have a thorough understanding of the Shader Graph tool and samples to replicate and continue learning from. Whether you are an indie game developer or technical artist,Beginner's Guide to Unity Shader Graph will give you the confidence to use the Shader Graph tool to create games that will keep players glued to their screens.

 

What You Will Learn

  • Understand the purpose and use of every node and function in Shader Graph
  • Gain a working knowledge of the mathematics needed to use the  fragment and vertex shaders
  • Create complex effects with Shader Graph using post processing and taking full advantage of the URP of the Unity 3D engine
  • Develop procedural textures using mathematical nodes in Shader Graph

 

Who Is This Book For

Technical artists, indie developers, and game developers with little to no knowledge of shaders, but who have basic knowledge of Unity. As the Shader Graph in Unity is similar to other shader editors like Amplify, Blender material nodes and Unreal shaders, this book can be used as reference when working with other platforms and game engines different from Unity.

Die Inhaltsangabe kann sich auf eine andere Ausgabe dieses Titels beziehen.

Über die Autorin bzw. den Autor

Álvaro Alda is a game developer with over 4 years of experience currently working for Popcore, a pioneer German hypercasual game company. He has also worked at LabCave, a Spanish mobile game company. In his spare time, he likes to work on personal projects, which has led to release of his three games, one of them appearing on national Spanish television. He has also created tools for developers and artists for videogames.

Von der hinteren Coverseite

Discover how shaders can enhance your game and mesmerize players by making graphic gameplay elements more realistic and attractive. This book provides easy-to-follow recipes that will show you how to leverage the Unity Shader Graph to create more immersive, enjoyable games.

 

Author Álvaro Alda takes you through each effect step by step, so that you gain a foundational understanding of  how they are created using the Shader Graph tool. Practical projects help you put what you’re learning into context, from simple effects like 3D scan lines to more complicated effects such as black holes, bubble particles, water, and even interactive snow. Twelve different effects are demonstrated, to cover almost everything related to shader graph.

 

On completing this book, you will have a thorough understanding of the Shader Graph tool and samples to replicate and continue learning from. Whether you are an indie game developer or technical artist, Beginner's Guide to Unity Shader Graph will give you the confidence to use the Shader Graph tool to create games that will keep players glued to their screens.

 

You will:

  • Understand the purpose and use of every node and function in Shader Graph
  • Gain a working knowledge of the mathematics needed to use the  fragment and vertex shaders
  • Create complex effects with Shader Graph using post processing and taking full advantage of the URP of the Unity 3D engine
  • Develop procedural textures using mathematical nodes in Shader Graph

„Über diesen Titel“ kann sich auf eine andere Ausgabe dieses Titels beziehen.

Gebraucht kaufen

Zustand: Wie neu
Unread book in perfect condition...
Diesen Artikel anzeigen

EUR 17,26 für den Versand von USA nach Deutschland

Versandziele, Kosten & Dauer

EUR 10,79 für den Versand von USA nach Deutschland

Versandziele, Kosten & Dauer

Suchergebnisse für Beginner's Guide to Unity Shader Graph: Create Immersive...

Foto des Verkäufers

Alda, �lvaro
Verlag: Apress 9/16/2023, 2023
ISBN 10: 1484296710 ISBN 13: 9781484296714
Neu Paperback or Softback

Anbieter: BargainBookStores, Grand Rapids, MI, USA

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Paperback or Softback. Zustand: New. Beginner's Guide to Unity Shader Graph: Create Immersive Game Worlds Using Unity's Shader Tool 1.75. Book. Bestandsnummer des Verkäufers BBS-9781484296714

Verkäufer kontaktieren

Neu kaufen

EUR 39,76
Währung umrechnen
Versand: EUR 10,79
Von USA nach Deutschland
Versandziele, Kosten & Dauer

Anzahl: 5 verfügbar

In den Warenkorb

Beispielbild für diese ISBN

Alda, Álvaro
Verlag: Apress, 2023
ISBN 10: 1484296710 ISBN 13: 9781484296714
Neu Softcover

Anbieter: California Books, Miami, FL, USA

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Zustand: New. Bestandsnummer des Verkäufers I-9781484296714

Verkäufer kontaktieren

Neu kaufen

EUR 44,46
Währung umrechnen
Versand: EUR 8,63
Von USA nach Deutschland
Versandziele, Kosten & Dauer

Anzahl: Mehr als 20 verfügbar

In den Warenkorb

Foto des Verkäufers

Álvaro Alda
Verlag: Apress, 2023
ISBN 10: 1484296710 ISBN 13: 9781484296714
Neu Softcover

Anbieter: moluna, Greven, Deutschland

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Zustand: New. Bestandsnummer des Verkäufers 888374207

Verkäufer kontaktieren

Neu kaufen

EUR 53,28
Währung umrechnen
Versand: Gratis
Innerhalb Deutschlands
Versandziele, Kosten & Dauer

Anzahl: 1 verfügbar

In den Warenkorb

Beispielbild für diese ISBN

Alda, Álvaro
Verlag: Apress, 2023
ISBN 10: 1484296710 ISBN 13: 9781484296714
Neu Softcover

Anbieter: GreatBookPrices, Columbia, MD, USA

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Zustand: New. Bestandsnummer des Verkäufers 46503118-n

Verkäufer kontaktieren

Neu kaufen

EUR 37,32
Währung umrechnen
Versand: EUR 17,26
Von USA nach Deutschland
Versandziele, Kosten & Dauer

Anzahl: 4 verfügbar

In den Warenkorb

Beispielbild für diese ISBN

Alvaro Alda
Verlag: APress, 2023
ISBN 10: 1484296710 ISBN 13: 9781484296714
Neu PAP

Anbieter: PBShop.store UK, Fairford, GLOS, Vereinigtes Königreich

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

PAP. Zustand: New. New Book. Shipped from UK. Established seller since 2000. Bestandsnummer des Verkäufers S0-9781484296714

Verkäufer kontaktieren

Neu kaufen

EUR 52,16
Währung umrechnen
Versand: EUR 4,63
Von Vereinigtes Königreich nach Deutschland
Versandziele, Kosten & Dauer

Anzahl: 5 verfügbar

In den Warenkorb

Beispielbild für diese ISBN

Ãlvaro Alda
Verlag: APress, 2023
ISBN 10: 1484296710 ISBN 13: 9781484296714
Neu Paperback / softback

Anbieter: THE SAINT BOOKSTORE, Southport, Vereinigtes Königreich

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Paperback / softback. Zustand: New. New copy - Usually dispatched within 2 working days. 868. Bestandsnummer des Verkäufers B9781484296714

Verkäufer kontaktieren

Neu kaufen

EUR 50,42
Währung umrechnen
Versand: EUR 8,71
Von Vereinigtes Königreich nach Deutschland
Versandziele, Kosten & Dauer

Anzahl: 1 verfügbar

In den Warenkorb

Beispielbild für diese ISBN

Alda, Álvaro
Verlag: Apress, 2023
ISBN 10: 1484296710 ISBN 13: 9781484296714
Gebraucht Softcover

Anbieter: GreatBookPrices, Columbia, MD, USA

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Zustand: As New. Unread book in perfect condition. Bestandsnummer des Verkäufers 46503118

Verkäufer kontaktieren

Gebraucht kaufen

EUR 42,34
Währung umrechnen
Versand: EUR 17,26
Von USA nach Deutschland
Versandziele, Kosten & Dauer

Anzahl: 4 verfügbar

In den Warenkorb

Foto des Verkäufers

Álvaro Alda
Verlag: APress, US, 2023
ISBN 10: 1484296710 ISBN 13: 9781484296714
Neu Paperback Erstausgabe

Anbieter: Rarewaves.com UK, London, Vereinigtes Königreich

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Paperback. Zustand: New. 1st ed. Discover how shaders can enhance your game and mesmerize players by making graphic gameplay elements more realistic and attractive. This book provides easy-to-follow recipes that will show you how to leverage the Unity Shader Graph to create more immersive, enjoyable games.  Author Álvaro Alda takes you through each effect step by step, so that you gain a foundational understanding of  how they are created using the Shader Graph tool. Practical projects help you put what you're learning into context, from simple effects like 3D scan lines to more complicated effects such as black holes, bubble particles, water, and even interactive snow. Twelve different effects are demonstrated, to cover almost everything related to shader graph. On completing this book, you will have a thorough understanding of the Shader Graph tool and samples to replicate and continue learning from. Whether you are an indie game developer or technical artist,Beginner's Guide to Unity Shader Graph will give you the confidence to use the Shader Graph tool to create games that will keep players glued to their screens. What You Will LearnUnderstand the purpose and use of every node and function in Shader GraphGain a working knowledge of the mathematics needed to use the  fragment and vertex shadersCreate complex effects with Shader Graph using post processing and taking full advantage of the URP of the Unity 3D engineDevelop procedural textures using mathematical nodes in Shader Graph Who Is This Book ForTechnical artists, indie developers, and game developers with little to no knowledge of shaders, but who have basic knowledge of Unity. As the Shader Graph in Unity is similar to other shader editors like Amplify, Blender material nodes and Unreal shaders, this book can be used as reference when working with other platforms and game engines different from Unity. Bestandsnummer des Verkäufers LU-9781484296714

Verkäufer kontaktieren

Neu kaufen

EUR 60,19
Währung umrechnen
Versand: EUR 2,30
Von Vereinigtes Königreich nach Deutschland
Versandziele, Kosten & Dauer

Anzahl: 1 verfügbar

In den Warenkorb

Foto des Verkäufers

Álvaro Alda
Verlag: Apress, Apress Sep 2023, 2023
ISBN 10: 1484296710 ISBN 13: 9781484296714
Neu Taschenbuch

Anbieter: buchversandmimpf2000, Emtmannsberg, BAYE, Deutschland

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Taschenbuch. Zustand: Neu. Neuware -Discover how shaders can enhance your game and mesmerize players by making graphic gameplay elements more realistic and attractive. This book provides easy-to-follow recipes that will show you how to leverage the Unity Shader Graph to create more immersive, enjoyable games.Author Álvaro Alda takes you through each effect step by step, so that you gain a foundational understanding of how they are created using the Shader Graph tool. Practical projects help you put what yoüre learning into context, from simple effects like 3D scan lines to more complicated effects such as black holes, bubble particles, water, and even interactive snow. Twelve different effects are demonstrated, to cover almost everything related to shader graph.On completing this book, you will have a thorough understanding of the Shader Graph tool and samples to replicate and continue learning from. Whether you are an indie game developer or technical artist,Beginner's Guide to Unity Shader Graph will give you the confidence to use the Shader Graph tool to create games that will keep players glued to their screens.What You Will LearnUnderstand the purpose and use of every node and function in Shader GraphGain a working knowledge of the mathematics needed to use the fragment and vertex shadersCreate complex effects with Shader Graph using post processing and taking full advantage of the URP of the Unity 3D engineDevelop procedural textures using mathematical nodes in Shader GraphWho Is This Book ForTechnical artists, indie developers, and game developers with little to no knowledge of shaders, but who have basic knowledge of Unity. As the Shader Graph in Unity is similar to other shader editors like Amplify, Blender material nodes and Unreal shaders, this book can be used as reference when working with other platforms and game engines different from Unity.APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin 460 pp. Englisch. Bestandsnummer des Verkäufers 9781484296714

Verkäufer kontaktieren

Neu kaufen

EUR 64,19
Währung umrechnen
Versand: Gratis
Innerhalb Deutschlands
Versandziele, Kosten & Dauer

Anzahl: 2 verfügbar

In den Warenkorb

Foto des Verkäufers

Álvaro Alda
Verlag: Apress Okt 2023, 2023
ISBN 10: 1484296710 ISBN 13: 9781484296714
Neu Taschenbuch
Print-on-Demand

Anbieter: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Deutschland

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Taschenbuch. Zustand: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Discover how shaders can enhance your game and mesmerize players by making graphic gameplay elements more realistic and attractive. This book provides easy-to-follow recipes that will show you how to leverage the Unity Shader Graph to create more immersive, enjoyable games. Author Álvaro Alda takes you through each effect step by step, so that you gain a foundational understanding of how they are created using the Shader Graph tool. Practical projects help you put what you're learning into context, from simple effects like 3D scan lines to more complicated effects such as black holes, bubble particles, water, and even interactive snow. Twelve different effects are demonstrated, to cover almost everything related to shader graph.On completing this book, you will have a thorough understanding of the Shader Graph tool and samples to replicate and continue learning from. Whether you are an indie game developer or technical artist, Beginner's Guide to Unity Shader Graph will give you the confidence to use the Shader Graph tool to create games that will keep players glued to their screens.What You Will LearnUnderstand the purpose and use of every node and function in Shader GraphGain a working knowledge of the mathematics needed to use the fragment and vertex shadersCreate complex effects with Shader Graph using post processing and taking full advantage of the URP of the Unity 3D engineDevelop procedural textures using mathematical nodes in Shader GraphWho Is This Book ForTechnical artists, indie developers, and game developers with little to no knowledge of shaders, but who have basic knowledge of Unity. As the Shader Graph in Unity is similar to other shader editors like Amplify, Blender material nodes and Unreal shaders, this book can be used as reference when working with other platforms and game engines different from Unity. 460 pp. Englisch. Bestandsnummer des Verkäufers 9781484296714

Verkäufer kontaktieren

Neu kaufen

EUR 64,19
Währung umrechnen
Versand: Gratis
Innerhalb Deutschlands
Versandziele, Kosten & Dauer

Anzahl: 2 verfügbar

In den Warenkorb

Es gibt 10 weitere Exemplare dieses Buches

Alle Suchergebnisse ansehen