An exploration of borders, endings and extremities in video games and digital play practices.
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Riccardo Fassone is Associate Professor in the Department of Humanities at the University of Torino, Italy. His recent publications include: Every Game is an Island. Endings and Extremities in Video Games (Bloomsbury, 2017).
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Zustand: New. Num Pages: 208 pages, illustrations. BIC Classification: JFD; UDX. Category: (U) Tertiary Education (US: College). Dimension: 229 x 152. . . 2017. Illustrated. hardcover. . . . . Bestandsnummer des Verkäufers V9781501316616
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Hardcover. Zustand: new. Hardcover. Despite the pervasive rhetorics of immersion and embodiment found in industrial and social discourses, playing a video game is an exercise in non-linearity. The pervasiveness of trial and error mechanics, unforgiving game over screens, loading times, minute tweakings of options and settings, should lead us to consider video games as a medium that cannot eschew fragmentation. Every Game is an Island is an analysis and a critique of grey areas, dead ends and extremities found in digital games, an exploration of border zones where play and non-play coexist or compete. Riccardo Fassone describes the complexity of the experience of video game play and brings integral but often overlooked components of the gameplay experience to the fore, in an attempt to problematize a reading of video games as grandiosely immersive, all-encompassing narrative experiences. Through the analysis of closures and endings, limits and borders, and liminal states, this field-advancing study looks at the heart of a medium starting from its periphery. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability. Bestandsnummer des Verkäufers 9781501316616
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Hardcover. Zustand: new. Hardcover. Despite the pervasive rhetorics of immersion and embodiment found in industrial and social discourses, playing a video game is an exercise in non-linearity. The pervasiveness of trial and error mechanics, unforgiving game over screens, loading times, minute tweakings of options and settings, should lead us to consider video games as a medium that cannot eschew fragmentation. Every Game is an Island is an analysis and a critique of grey areas, dead ends and extremities found in digital games, an exploration of border zones where play and non-play coexist or compete. Riccardo Fassone describes the complexity of the experience of video game play and brings integral but often overlooked components of the gameplay experience to the fore, in an attempt to problematize a reading of video games as grandiosely immersive, all-encompassing narrative experiences. Through the analysis of closures and endings, limits and borders, and liminal states, this field-advancing study looks at the heart of a medium starting from its periphery. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability. Bestandsnummer des Verkäufers 9781501316616
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Zustand: New. Num Pages: 208 pages, illustrations. BIC Classification: JFD; UDX. Category: (U) Tertiary Education (US: College). Dimension: 229 x 152. . . 2017. Illustrated. hardcover. . . . . Books ship from the US and Ireland. Bestandsnummer des Verkäufers V9781501316616
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