Real-Time 3D Rendering with DirectX and HLSL - Softcover

Buch 3 von 16: Game Design

Hamilton, Michael A

 
9781516955930: Real-Time 3D Rendering with DirectX and HLSL

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Inhaltsangabe

This updated and expanded second edition of the Real-Time 3D Rendering with DirectX and HLSL: A Practical Guide to Graphics Pro provides a user-friendly introduction to the subject Taking a clear structural framework, it guides the reader through the subject's core elements. A flowing writing style combines with the use of illustrations and diagrams throughout the text to ensure the reader understands even the most complex of concepts. This succinct and enlightening overview is a required reading for all those interested in the subject . We hope you find this book useful in shaping your future career & Business.

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Weitere beliebte Ausgaben desselben Titels

9780321962720: Real-Time 3D Rendering with directX and HLSL: A Practical Guide to Graphics Programming (The Addison-Wesley Game Design and Development)

Vorgestellte Ausgabe

ISBN 10:  0321962729 ISBN 13:  9780321962720
Verlag: Addison Wesley, 2014
Softcover