A SYSTEMATIC GUIDE TO GAME-BASED LEARNING (GBL) IN ORGANIZATIONAL TEAMS Systematic Guides are aimed at leaders and managers who need to instantly access ‘Organization-Ready’ models, practices, checklists and guidance in key subject areas which are logically organized and based on best practice.This guide offers a comprehensive and pragmatic framework for achieving transformational learning and behavior change in groups of leaders/managers using Game-Based Learning (GBL) in organizations of all shapes and sizes.“This book will help HR and Learning professionals who need clear guidance and case studies to support their own work as they exploit team-focused game-based learning. It provides a deep analysis and clear guidance to help practitioners develop effective social game-based learning solutions.” CHARLES JENNINGS, Co-founder of the 70:20:10 Institute“This text is one of the “bibles” for the merging discipline of gamification, serious games, and simulations. It should be prominently displayed upon your bookshelf. The Appendices alone are worth the price of the text.” MICHAEL SUTTON, Chief Gamification Officer at FUNIFICATION LLC and purveyor of sims and serious games within immersive learning environments.“Some writers 'show off' their knowledge/skills. Ken does not do this as his knowledge/skills in these areas are first class and the style/content speak for themselves”.ALAN ANDERSON, Vice Principal, Cambridge Flexible Learning“While there are many books on game design and adult learning, I would place this short book at the top of the list for anyone interested in game-based learning (GBL).”DR. ROSS WIRTH, Professor and online course developer
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Ken Thompson is an expert practitioner, author and speaker on collaboration, high performing teams and game-based learning. After a number of years in technology management roles Ken became Head of IT with Reuters in London, then Director of a Software Engineering Research Institute before becoming Managing Director for VISION Consulting in Belfast for 13 years. In 2006 Ken set up his own consultancy practice to further develop his ideas in High Performing Teams and Business Simulation. Ken has written a number of books and his work has featured in major print publications including The Guardian Newspaper (London), Wired Magazine and Henry Ford Magazine. Ken has also spoken at a number of international events including TEDx, the Institute for Healthcare Improvement (IHI) and NASA internal conferences. Ken leads Team and Leadership workshops and simulation games for major corporations such as Abbott Healthcare, AB Foods, Jaguar Land Rover, Oracle, PepsiCo, Royal Sun Alliance, Spar, Twining’s and Virgin.
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Paperback. Zustand: new. Paperback. A SYSTEMATIC GUIDE TO GAME-BASED LEARNING (GBL) IN ORGANIZATIONAL TEAMS Systematic Guides are aimed at leaders and managers who need to instantly access 'Organization-Ready' models, practices, checklists and guidance in key subject areas which are logically organized and based on best practice.This guide offers a comprehensive and pragmatic framework for achieving transformational learning and behavior change in groups of leaders/managers using Game-Based Learning (GBL) in organizations of all shapes and sizes."This book will help HR and Learning professionals who need clear guidance and case studies to support their own work as they exploit team-focused game-based learning. It provides a deep analysis and clear guidance to help practitioners develop effective social game-based learning solutions." CHARLES JENNINGS, Co-founder of the 70:20:10 Institute"This text is one of the "bibles" for the merging discipline of gamification, serious games, and simulations. It should be prominently displayed upon your bookshelf. The Appendices alone are worth the price of the text." MICHAEL SUTTON, Chief Gamification Officer at FUNIFICATION LLC and purveyor of sims and serious games within immersive learning environments."Some writers 'show off' their knowledge/skills. Ken does not do this as his knowledge/skills in these areas are first class and the style/content speak for themselves".ALAN ANDERSON, Vice Principal, Cambridge Flexible Learning"While there are many books on game design and adult learning, I would place this short book at the top of the list for anyone interested in game-based learning (GBL)."DR. ROSS WIRTH, Professor and online course developer Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability. Bestandsnummer des Verkäufers 9781522903697
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