"Aye," the bartender agreed, "I know of da magics you'll need to confront such a beast, and I know of one that can teach them to ya as well. Just head nort' out of town and about a mile or so along you'll come to a trail 'tween a couple of fields, headin' to the west. Go on down that trail and you'll soon see a small cottage, all fenced in right prettily. Announce yerself loudly before you even think o' climbing Myrhal's fence. He doesn't take kindly to tresspassers and if you cross dat fence without permission, I doubt you'll need to worry about that beast no more. Anyways, when he answers your hail, make sure to let him know that you was sent by a Friend of Otto, and he'll give you the aid you seek. Don't forget now, make sure to mention that you was sent by a Friend of Otto, else wise you are likely to be in a world of hurt." With those words, the bartender turned back to his work, refusing to answer any more of the group's questions, not even how he knew about the beast that they needed to confront in their search for the Codex. The HARP Codex is a book of magic. In its pages you will find lots of magic that can be used to expand the depth and breadth of magic in your game. You get dozens and dozens of all new spells along with ruels for allowing players to learn spells through membership in Guilds rather than fixed professions. Additionally, the Codex brings you 4 all new professions, to allow you to expand your game in all new directions: Adventurer - a jack-of-all-trades, able to round out any group and provide solid support. Druid - a nature priest who incorporates all aspects of nature; animal, vegetable, and even a bit of the elemental. Mystic - he is the epitome of mental control, for both his own mind and the minds of others. Shadowblade - a true night person, the darkness is his element.
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Anbieter: Noble Knight Games, Fitchburg, WI, USA
Softcover. Zustand: Very Good. I.C.E. (Iron Crown Enterprises) HARP - High Adventure Role Playing Codex, The (VG+) Manufacturer: I.C.E. (Iron Crown Enterprises) Product Line: HARP - High Adventure Role Playing Type: Softcover Code: ICE3007-SC Copyright Date: 2007 Author: Tim Dugger, Heike Kubasch Page Count: 64 Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description: The HARP Codex is a book of magic. In its pages you will find lots of magic that can be used to expand the depth and breadth of magic within your game. You get dozens and dozens of all new spells along with rules for allowing players to learn spells through membership in Guilds rather than fixed professions. Additionally, the Codex brings you 4 all new professions, to allow you to expand your game in all new directions: ⢠Adventurer â" a jack-of-all-trades, able to round out any group and provide solid support. ⢠Druid â" a nature priest who incorporates all aspects of nature; animal, vegetable, and even a bit of the elemental. ⢠Mystic â" he is the epitome of mental control, for both his own mind, and the minds of others. ⢠Shadowblade â" a true night person, the darkness is his element. Bestandsnummer des Verkäufers 2150115243
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