Grounded in the basics of traditional cell animation, Digital Character Animation 2, Volume I: Essential Techniques provides the necessary information to create convincing computer-generated characters in 3D. This step-by-step, full color guide applies conventional character animation techniques such as walk cycles and lip sync to computer animation, along with tips for giving your characters the illusion of life. Volume I is the first of two volumes and is geared to more entry level animators, teaching the basics. Volume II, soon to be announced, will build on Volume I, covering more advanced concepts and techniques. The cross-platform CD-ROM includes: multiple walk cycles on various 3D programs; lip sync examples; texture maps; and 3D models from REM Infografica.
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George Maestri has worked as a writer, director, and producer in both traditional and computer animation for such companies as Nickelodeon, Warner Brothers, Disney, Comedy Central, Film Roman, MGM', ABC, CBS, and FOX, among others. He was the original animation producer on the Comedy Central series South Park, and was nominated for a Cable ACE award for writing on the Nickelodeon series Rocko's Modern Life. He has written several books and numerous articles on computer animation for magazines such as Digital Magic, Computer Graphics World, DV and New Media.
Grounded in the basics of traditional cell animation, Digital Character Animation 2, Volume I: Essential Techniques provides the necessary information to create convincing computer-generated characters in 3D. This step-by-step, full color guide applies conventional character animation techniques such as walk cycles and lip sync to computer animation, along with tips for giving your characters the illusion of life. Volume I is the first of two volumes and is geared to more entry level animators, teaching the basics. Volume II, soon to be announced, will build on Volume I, covering more advanced concepts and techniques. The cross-platform CD-ROM includes: multiple walk cycles on various 3D programs; lip sync examples; texture maps; and 3D models from REM Infografica.
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Zustand: Good. : Este libro es una guía esencial para aprender las técnicas de animación de personajes digitales. Cubre desde los fundamentos hasta las técnicas más avanzadas, con ejemplos prácticos y ejercicios para mejorar tus habilidades. Ideal para estudiantes y profesionales de la animación. EAN: 9781562059309 Tipo: Libros Categoría: Tecnología Título: Digital Character Animation 2, Volume I Autor: George Maestri Editorial: New Riders Press Idioma: en Páginas: 296 Formato: tapa blanda. Bestandsnummer des Verkäufers Happ-2026-06-30-3bdefae7
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