Graphics Shaders: Theory and Practice, Second Edition - Hardcover

Bailey, Mike; Cunningham, Steve

 
9781568814346: Graphics Shaders: Theory and Practice, Second Edition

Inhaltsangabe

Draws on examples from OpenGL and OpenGL Shading Language to present a full explanation of how to program graphics shaders effectively for use in art, animation, gaming and visualization.

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Über die Autorin bzw. den Autor

Mike Bailey is a professor of computer science at Oregon State University. Dr. Bailey is a member of ACM, SIGGRAPH, IEEE, ASME. He earned a Ph.D. in computer graphics and computer aided design from Purdue University. His areas of interest include scientific visualization, high performance computer graphics, GPU programming, solid freeform fabrication, geometric modeling, and computer aided design and analysis.

Steve Cunningham is a professor emeritus of computer science at California State University Stanislaus. A member of ACM SIGGRAPH, ACM SIGCSE, and Eurographics, he has been actively engaged in computer graphics education for many years.

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9781568813349: Graphics Shaders: Theory and Practice

Vorgestellte Ausgabe

ISBN 10:  1568813341 ISBN 13:  9781568813349
Verlag: A K Peters, 2009
Hardcover