Animating Real-Time Game Characters (Game Development Series) - Softcover

Steed, Paul

 
9781584502708: Animating Real-Time Game Characters (Game Development Series)

Inhaltsangabe

Explains how to utilize 3ds max and Character Studio to animate game characters in real-time, demonstrating a wide variety of programming techniques and tools, along with design, modeling, texturing, sound effects, rigging and keyframing, motion capture, and other useful topics. Original. (Intermediate)

Die Inhaltsangabe kann sich auf eine andere Ausgabe dieses Titels beziehen.