Fundamentals of SVG Programming: Concepts to Source Code is a comprehensive guide to the core concepts of SVG programming, including the coordinate systems, color gradients, grid patterns, Bezier curves, transforms, charts, graphs, and more. Written for those new to SVG, this book does an excellent job of "marrying" SVG to mathematics, showing how simple equations can be used to create and manipulate SVG graphics. It presents the information in "bite-size" pieces, teaching users how to create a plethora of standard graphics, and includes a CD-ROM with over 20,000 ready-to-use code samples derived from geometric objects. These samples can be implemented as is or customized for specific projects.
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Introduction 1 SVG Coordinate System, Simple Shapes, and Colors 2 Color Gradients and Style 3 Circles, Ellipses, and pathElements 4 SVG pattern, Grid Patterns, and clipPath 5 Quadratic and Cubic Bezier Curves 6 SVG Transformations 7 SVG Filters 8 Displaying Text 9 Simple SVG Animation 10 SVG for Bar Charts and Line Graphs 11 HTML, ECMAScript, and SVG DOM 12 Interactive SVG and ECMAScript 13 ECMAScript and SVG Animation 14 ECMAScript and Polar Equations 15 SVG and Pie Charts 16 ECMAScript, Recursion, and SVG 17 Generating SVG Documents 18 Supplemental Patterns Appendix A XSL Basics Appendix B Introduction to XML Appendix C Perl Basics Appendix D About the CD-ROM CD Folders Overall System Requirements License Agreements Index Contents
Fundamentals of SVG Programming: Concepts to Source Code is a comprehensive guide to the core concepts of SVG programming, including the coordinate systems, color gradients, grid patterns, Bezier curves, transforms, charts, graphs, and more. Written for those new to SVG, this book does an excellent job of "marrying" SVG to mathematics, showing how simple equations can be used to create and manipulate SVG graphics. It presents the information in "bite-size" pieces, teaching users how to create a plethora of standard graphics, and includes a CD-ROM with over 20,000 ready-to-use code samples derived from geometric objects. These samples can be implemented as is or customized for specific projects.
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