Beginning programmers often motivate themselves by creating a first project in a subject that they are interested in. Many young programmers are interested in game programming. Learn Vb .Net Through Game Programming is a self-paced learning tutorial designed to help any developer master the basics of object-oriented programming (Oop) with Microsoft Visual Basic .Net. Unlike other books on Oop, this easy-to-understand book provides readers with peer-level language, while illustrating concepts with definitive and intuitive game programming examples.
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strongMatthew Tagliaferri/strong has been writing software since 1982. He has written three previous computer programming titles, including iVisual Basic .NET Codemaster's Library/i, iThe Quake Level Design Handbook/i, and iThe Duke Nukem 3D Level Design Handbook/i. Tagliaferri has worked on software for internal corporate use, as well as software to be sold in the retail market. Tagliaferri's corporate software area of specialty is executive information database systems and the retail software includes popular game-related software including the Doom ][ Screen Saver and the qED, a popular editing program for the game Quake.
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Anbieter: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irland
Zustand: New. This volume teaches object-oriented programming quickly and easily. It provides game examples for fun learning; shows both the wrong away and the right way, an intuitive and innovative approach to learning; and is written in a peer-to-peer language, easily accessible to young coders. Num Pages: 426 pages, black & white illustrations, bibliography. BIC Classification: UMX. Category: (G) General (US: Trade). Dimension: 234 x 179 x 24. Weight in Grams: 640. . 2003. First Edition. paperback. . . . . Bestandsnummer des Verkäufers V9781590591147
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Brossura. Zustand: fine. 2003; br., pp. 404, cm 23,5x18. Libro. Bestandsnummer des Verkäufers 1660757
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Zustand: New. This volume teaches object-oriented programming quickly and easily. It provides game examples for fun learning; shows both the wrong away and the right way, an intuitive and innovative approach to learning; and is written in a peer-to-peer language, easily accessible to young coders. Num Pages: 426 pages, black & white illustrations, bibliography. BIC Classification: UMX. Category: (G) General (US: Trade). Dimension: 234 x 179 x 24. Weight in Grams: 640. . 2003. First Edition. paperback. . . . . Books ship from the US and Ireland. Bestandsnummer des Verkäufers V9781590591147
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paperback. Zustand: New. In shrink wrap. Looks like an interesting title! Bestandsnummer des Verkäufers Q-1590591143
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Taschenbuch. Zustand: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This is a fun book that teaches fundamental concepts of object-oriented programming using games as example applications. 404 pp. Englisch. Bestandsnummer des Verkäufers 9781590591147
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Zustand: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Shows both the wrong way and the right way, an intuitive and innovative approach to learning Written in peer-to-peer language, easily accessible to young coders Focuses on fun learning with game examples strongMatthew Tagliaferr. Bestandsnummer des Verkäufers 4222881
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