Taking programmers through the complete development process for a game audio engine, this practical handbook offers detailed explanations of basic WAV sound effect playback, as well as the techniques of audio scripts and ambient sound, and demonstrates the use of MP3, Windows Media, S3M/IT/MOD, CD audio, and Ogg. Original. (Beginner)
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Paperback. Zustand: Very Good. Game Audio Programming This book is in very good condition and will be shipped within 24 hours of ordering. The cover may have some limited signs of wear but the pages are clean, intact and the spine remains undamaged. This book has clearly been well maintained and looked after thus far. Money back guarantee if you are not satisfied. See all our books here, order more than 1 book and get discounted shipping. . Bestandsnummer des Verkäufers 7719-9781592000296
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