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Computer Games and Virtual Worlds: A New Frontier in Intellectual Property Law - Softcover

Dannenberg, Ross A.; Mortinger, Steve; Christ, Roxanne; Scelsi, Chrissie; Alemi, Farnaz

 
9781604427509: Computer Games and Virtual Worlds: A New Frontier in Intellectual Property Law

Inhaltsangabe

Lawers specializing in intellectual property explain how proprietors of video games and virtual worlds can obtain and protect standard tools of intellectual property law--copyright, trademark, patent, and trade secret--for their goods. They cover end-user license agreements, copyright law implications, real-world patent issues, implications in trademark law, the law of trade secrets, and international considerations of virtual worlds. Annotation ©2010 Book News, Inc., Portland, OR (booknews.com)

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