Love2d for Lua Game Programming

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9781782161608: Love2d for Lua Game Programming
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This book follows a tutorial approach with examples and step-by-step instructions to help explain the key concepts of the LOVE framework as well as everything you need to know about game development using the Lua programming language.LOVE2d for Lua Game Programming is for anyone who is interested in learning about desktop game development.

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Darmie Akinlaja is a physicist and software developer who actively develops and contributes to the architecture of RubiQube-a cross-platform mobile application that gives users access to a variety of innovative HTML5 applications based on their location. He serves as the Head of Mobile at MobiQube Ltd., a software company located in the city of Lagos, Nigeria, where he's dedicated to developing rich mobile applications for clients. In 2008, Darmie supported his college best friend in developing a social network, which enjoyed its moment of fame at the Federal University of Technology, Akure. In 2011, his interest in video games and animations deepened, so he founded a video game production start-up, Gigaware Enterprise, with the goal of creating the best quality and fun games with local African contexts. Darmie's passion for technology began at the age of 7 when he had his first encounter with a computer system; ever since, his curiosity has helped him discover a lot about technology and also helped him learn everything by himself.

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Darmie Akinlaja, Brij Bhushan Mishra
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Buchbeschreibung Packt Publishing Limited, United Kingdom, 2013. Paperback. Zustand: New. Language: English . Brand New Book ***** Print on Demand *****.This book follows a tutorial approach with examples and step-by-step instructions to help explain the key concepts of the LOVE framework as well as everything you need to know about game development using the Lua programming language. LOVE2d for Lua Game Programming is for anyone who is interested in learning about desktop game development. Bestandsnummer des Verkäufers AAV9781782161608

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Buchbeschreibung Packt Publishing Limited, 2013. PAP. Zustand: New. New Book. Shipped from US within 10 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000. Bestandsnummer des Verkäufers IQ-9781782161608

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Buchbeschreibung Packt Publishing Limited, United Kingdom, 2013. Paperback. Zustand: New. Language: English . Brand New Book ***** Print on Demand *****. This book follows a tutorial approach with examples and step-by-step instructions to help explain the key concepts of the LOVE framework as well as everything you need to know about game development using the Lua programming language. LOVE2d for Lua Game Programming is for anyone who is interested in learning about desktop game development. Bestandsnummer des Verkäufers AAV9781782161608

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Buchbeschreibung Packt Publishing, 2016. Paperback. Zustand: New. PRINT ON DEMAND Book; New; Publication Year 2016; Not Signed; Fast Shipping from the UK. No. book. Bestandsnummer des Verkäufers ria9781782161608_lsuk

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Buchbeschreibung Packt Publishing Limited, 2013. PAP. Zustand: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000. Bestandsnummer des Verkäufers LQ-9781782161608

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Buchbeschreibung Packt Publishing 9/27/2013, 2013. Paperback or Softback. Zustand: New. Love2d for Lua Game Programming. Book. Bestandsnummer des Verkäufers BBS-9781782161608

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Buchbeschreibung Packt Publishing, 2013. Zustand: New. This item is printed on demand for shipment within 3 working days. Bestandsnummer des Verkäufers GM9781782161608

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Akinlaja, Darmie
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Buchbeschreibung Packt Publishing, 2018. Paperback. Zustand: New. Never used! This item is printed on demand. Bestandsnummer des Verkäufers 1782161600

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Buchbeschreibung Packt Publishing. Paperback. Zustand: New. 106 pages. Dimensions: 9.2in. x 7.3in. x 0.5in.If you want to create 2D games for Windows, Linux, and OS X, this guide to the LVE framework is a must. Written for hobbyists and professionals, it will help you leverage Lua for fast and easy game development. Overview Discover the LVE framework and build games easily and efficiently Learn how to utilize the LVE frameworks tools to create a 2D game world A step-by-step approach to learning game development In Detail LVE is a game development framework for making 2D games using the Lua programming language. LVE is totally free, and can be used in anything from friendly open-source hobby projects, to closed-source commercial ones. Using the Lua programming framework, one can use LVE2D to make any sort of interesting games. LVE for Lua Game Programming will quickly and efficiently guide you through how to develop a video game from idea to prototype. Even if you are new to game programming, with this book, you will soon be able to create as many game titles as you wish without stress. The LVE framework is the quickest and easiest way to build fully-functional 2D video games. It leverages the Lua programming language, which is known to be one of the easiest game development languages to learn and use. With this book, you will master how to develop multi-platform games for Windows, Linux, and Mac OS X. After downloading and installing LVE, you will learn by example how to draw 2D objects, animate characters using sprites, and how to create game physics and game world maps. LVE for Lua Game Programming makes it easier and quicker for you to learn everything you need to know about game programming. If youre interested in game programming, then this book is exactly what youve been looking for. What you will learn from this book Create different environments to make your games more interesting Add sound and music to your games Apply game physics and real-time particle collisions Animate game characters using sprites Deploy your games to Windows, Linux, and Mac platforms Approach This book follows a tutorial approach with examples and step-by-step instructions to help explain the key concepts of the LVE framework as well as everything you need to know about game development using the Lua programming language. Who this book is written for LVE for Lua Game Programming is for anyone who is interested in learning about desktop game development. This item ships from multiple locations. Your book may arrive from Roseburg,OR, La Vergne,TN. Paperback. Bestandsnummer des Verkäufers 9781782161608

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Buchbeschreibung Packt Publishing, 2013. Zustand: New. book. Bestandsnummer des Verkäufers M1782161600

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