Learning Game AI Programming with Lua (English Edition) - Softcover

David Young

 
9781783281336: Learning Game AI Programming with Lua (English Edition)

Inhaltsangabe

A step-by-step tutorial approach, where new systems and techniques are introduced and implemented by the reader. Each script system builds upon the previous systems adding new functionality to the AI. The AI Sandbox focuses on experimentation and iteration speed to quickly build up AI features.
If you are a game developer or a general programmer who wishes to focus on programming systems and techniques to build your game AI without creating low-level interfaces in a game engine, then this book is for you. Having knowledge of C++ would come in handy to debug the entirety of the AI sandbox and expand on the features present within the book, but it is not required.

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Über die Autorin bzw. den Autor

David Young resides in Danville, Kentucky, with wife Holly and their triplets - Mason, Connor, and Emma. David is a long-time school and district leader, now serving as CEO of the Central Kentucky Educational Cooperative. Schools and districts have experienced great improvements in standards mastery and student achievement under David and his teams' guidance. David spends his professional time working with schools to implement proven systems that lead to this level of student success.

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