Verwandte Artikel zu 3D Environment Design with Blender: Enhance your modeling,...

3D Environment Design with Blender: Enhance your modeling, texturing, and lighting skills to create realistic 3D scenes - Softcover

 
9781803235851: 3D Environment Design with Blender: Enhance your modeling, texturing, and lighting skills to create realistic 3D scenes

Inhaltsangabe

Save time and effort when building 3D scenes with this essential guide to creating stunning photorealistic 3D environments in Blender

Key Features

  • Reveal modeling tricks to make your Blender 3D environments look realistic
  • Discover techniques to enhance the photorealism of your scenes while saving time
  • Set up realistic lighting in your scenes to make your environment look pleasing to the eye

Book Description

Blender is a powerful tool for creating all kinds of visual assets, but with such power comes complexity. Creating a photorealistic 3D scene seems like a Herculean task for more than 90% of 3D designers, but don’t be discouraged! 3D Environment Design with Blender will get you up and running.

This practical guide helps reduce the complexity of 3D environment design, advance your Blender skills, and produce lifelike scenes and animations in a time-efficient manner. You'll start by learning how to fix the most common mistakes 3D designers make with modeling and scale matching that stop them from achieving photorealism. Next, you’ll understand the basics of realistic texturing, efficient unwrapping and achieving photorealistic lighting by turning an actual reference of a wood cabin into a realistic 3D scene. These skills will be used and expanded as you build a realistic 3D environment with natural assets and materials that you’ll create from scratch. Once you’ve developed your natural environment, you’ll advance to creating realistic render shots by applying cool camera features, and compositing tricks that will make your final render look photorealistic and pleasing to the eye.

By the end of this book, you'll be able to implement modeling tricks and best practices to make your 3D environments look stunningly lifelike.

What you will learn

  • Understand how to avoid the most common modeling mistakes 3D designers make
  • Create realistic landscapes using Blender s built-in A.N.T Landscape add-on
  • Build natural assets such as rocks, flowers, plants, and rivers that you can customize and use in a variety of projects
  • Create realistic materials such as snow, mud, wood and animated water
  • Use the particle system to generate realistic grass, as well as scatter flowers and rocks
  • Apply the five lighting rules to achieve great photorealistic results
  • Use nodes and materials effectively to produce impressive results

Who this book is for

This book is for 3D environment artists and open-world game designers who have tried designing 3D environments but have trouble finding the right Blender settings. If you feel overwhelmed understanding how nodes and materials work in Blender, this book will simplify it for you and help you achieve photorealism in your environments in no time. Familiarity with the Blender interface is expected to get the most out of this book.

Table of Contents

  1. Most Common Modeling Mistakes That Prevent You from Achieving Photorealism
  2. The Basics of Realistic Texturing in Blender
  3. Efficient Unwrapping and Texturing in Blender
  4. Creating Realistic Natural Plants in Blender
  5. Achieve Photorealistic Lighting in Your Environment with Blender
  6. Creating Realistic Landscapes in Blender
  7. Creating and Animating Realistic, Natural-Looking Water
  8. Creating Procedural Mud Material
  9. Texturing the Landscape with Mud Material
  10. Creating Natural Assets: Rock
  11. Creating Realistic Flowers in Blender
  12. Using Particle System to Scatter Objects in Blender
  13. Finalizing the Landscape Scene

Die Inhaltsangabe kann sich auf eine andere Ausgabe dieses Titels beziehen.

Über die Autorin bzw. den Autor

Abdelilah Hamdani is a 3D photorealistic designer and an online tutor specialized in making 3D photorealistic environments based on real references using Blender. He runs a dedicated website and YouTube channel named Reality Fakers, where he runs online courses on Blender and photorealism subjects that have been taken up by thousands of students.

„Über diesen Titel“ kann sich auf eine andere Ausgabe dieses Titels beziehen.

Gebraucht kaufen

Zustand: Gut
It's a well-cared-for item that...
Diesen Artikel anzeigen

Gratis für den Versand innerhalb von/der USA

Versandziele, Kosten & Dauer

EUR 6,81 für den Versand innerhalb von/der USA

Versandziele, Kosten & Dauer

Suchergebnisse für 3D Environment Design with Blender: Enhance your modeling,...

Beispielbild für diese ISBN

Hamdani, Abdelilah
ISBN 10: 1803235853 ISBN 13: 9781803235851
Gebraucht Paperback

Anbieter: BooksRun, Philadelphia, PA, USA

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Paperback. Zustand: Very Good. 1. It's a well-cared-for item that has seen limited use. The item may show minor signs of wear. All the text is legible, with all pages included. It may have slight markings and/or highlighting. Bestandsnummer des Verkäufers 1803235853-8-1

Verkäufer kontaktieren

Gebraucht kaufen

EUR 42,03
Währung umrechnen
Versand: Gratis
Innerhalb der USA
Versandziele, Kosten & Dauer

Anzahl: 1 verfügbar

In den Warenkorb

Beispielbild für diese ISBN

Hamdani, Abdelilah
Verlag: Packt Publishing, 2023
ISBN 10: 1803235853 ISBN 13: 9781803235851
Neu Softcover

Anbieter: Best Price, Torrance, CA, USA

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Zustand: New. SUPER FAST SHIPPING. Bestandsnummer des Verkäufers 9781803235851

Verkäufer kontaktieren

Neu kaufen

EUR 35,27
Währung umrechnen
Versand: EUR 6,81
Innerhalb der USA
Versandziele, Kosten & Dauer

Anzahl: 2 verfügbar

In den Warenkorb

Beispielbild für diese ISBN

Hamdani, Abdelilah
Verlag: Packt Publishing, 2023
ISBN 10: 1803235853 ISBN 13: 9781803235851
Neu Softcover

Anbieter: GreatBookPrices, Columbia, MD, USA

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Zustand: New. Bestandsnummer des Verkäufers 45680047-n

Verkäufer kontaktieren

Neu kaufen

EUR 39,96
Währung umrechnen
Versand: EUR 2,25
Innerhalb der USA
Versandziele, Kosten & Dauer

Anzahl: 1 verfügbar

In den Warenkorb

Foto des Verkäufers

Hamdani, Abdelilah
ISBN 10: 1803235853 ISBN 13: 9781803235851
Neu Paperback or Softback

Anbieter: BargainBookStores, Grand Rapids, MI, USA

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Paperback or Softback. Zustand: New. 3D Environment Design with Blender: Enhance your modeling, texturing, and lighting skills to create realistic 3D scenes 1.3. Book. Bestandsnummer des Verkäufers BBS-9781803235851

Verkäufer kontaktieren

Neu kaufen

EUR 43,52
Währung umrechnen
Versand: Gratis
Innerhalb der USA
Versandziele, Kosten & Dauer

Anzahl: 5 verfügbar

In den Warenkorb

Beispielbild für diese ISBN

Hamdani, Abdelilah
Verlag: Packt Publishing, 2023
ISBN 10: 1803235853 ISBN 13: 9781803235851
Neu Softcover

Anbieter: California Books, Miami, FL, USA

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Zustand: New. Bestandsnummer des Verkäufers I-9781803235851

Verkäufer kontaktieren

Neu kaufen

EUR 43,94
Währung umrechnen
Versand: Gratis
Innerhalb der USA
Versandziele, Kosten & Dauer

Anzahl: Mehr als 20 verfügbar

In den Warenkorb

Beispielbild für diese ISBN

Hamdani, Abdelilah
Verlag: Packt Publishing, 2023
ISBN 10: 1803235853 ISBN 13: 9781803235851
Gebraucht Softcover

Anbieter: GreatBookPrices, Columbia, MD, USA

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Zustand: As New. Unread book in perfect condition. Bestandsnummer des Verkäufers 45680047

Verkäufer kontaktieren

Gebraucht kaufen

EUR 46,93
Währung umrechnen
Versand: EUR 2,25
Innerhalb der USA
Versandziele, Kosten & Dauer

Anzahl: Mehr als 20 verfügbar

In den Warenkorb

Beispielbild für diese ISBN

Abdelilah Hamdani
Verlag: Packt Publishing, 2023
ISBN 10: 1803235853 ISBN 13: 9781803235851
Neu PAP
Print-on-Demand

Anbieter: PBShop.store UK, Fairford, GLOS, Vereinigtes Königreich

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

PAP. Zustand: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000. Bestandsnummer des Verkäufers L0-9781803235851

Verkäufer kontaktieren

Neu kaufen

EUR 47,43
Währung umrechnen
Versand: EUR 3,79
Von Vereinigtes Königreich nach USA
Versandziele, Kosten & Dauer

Anzahl: Mehr als 20 verfügbar

In den Warenkorb

Beispielbild für diese ISBN

Abdelilah Hamdani
Verlag: Packt Publishing, 2023
ISBN 10: 1803235853 ISBN 13: 9781803235851
Neu PAP
Print-on-Demand

Anbieter: PBShop.store US, Wood Dale, IL, USA

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

PAP. Zustand: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000. Bestandsnummer des Verkäufers L0-9781803235851

Verkäufer kontaktieren

Neu kaufen

EUR 51,71
Währung umrechnen
Versand: Gratis
Innerhalb der USA
Versandziele, Kosten & Dauer

Anzahl: Mehr als 20 verfügbar

In den Warenkorb

Foto des Verkäufers

Abdelilah Hamdani
ISBN 10: 1803235853 ISBN 13: 9781803235851
Neu Paperback

Anbieter: Rarewaves USA, OSWEGO, IL, USA

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Paperback. Zustand: New. Save time and effort when building 3D scenes with this essential guide to creating stunning photorealistic 3D environments in BlenderKey FeaturesReveal modeling tricks to make your Blender 3D environments look realisticDiscover techniques to enhance the photorealism of your scenes while saving timeSet up realistic lighting in your scenes to make your environment look pleasing to the eyeBook DescriptionBlender is a powerful tool for creating all kinds of visual assets, but with such power comes complexity. Creating a photorealistic 3D scene seems like a Herculean task for more than 90% of 3D designers, but don't be discouraged! 3D Environment Design with Blender will get you up and running.This practical guide helps reduce the complexity of 3D environment design, advance your Blender skills, and produce lifelike scenes and animations in a time-efficient manner. You'll start by learning how to fix the most common mistakes 3D designers make with modeling and scale matching that stop them from achieving photorealism. Next, you'll understand the basics of realistic texturing, efficient unwrapping and achieving photorealistic lighting by turning an actual reference of a wood cabin into a realistic 3D scene. These skills will be used and expanded as you build a realistic 3D environment with natural assets and materials that you'll create from scratch. Once you've developed your natural environment, you'll advance to creating realistic render shots by applying cool camera features, and compositing tricks that will make your final render look photorealistic and pleasing to the eye.By the end of this book, you'll be able to implement modeling tricks and best practices to make your 3D environments look stunningly lifelike.What you will learnUnderstand how to avoid the most common modeling mistakes 3D designers makeCreate realistic landscapes using Blender s built-in A.N.T Landscape add-onBuild natural assets such as rocks, flowers, plants, and rivers that you can customize and use in a variety of projectsCreate realistic materials such as snow, mud, wood and animated waterUse the particle system to generate realistic grass, as well as scatter flowers and rocksApply the five lighting rules to achieve great photorealistic resultsUse nodes and materials effectively to produce impressive resultsWho this book is forThis book is for 3D environment artists and open-world game designers who have tried designing 3D environments but have trouble finding the right Blender settings. If you feel overwhelmed understanding how nodes and materials work in Blender, this book will simplify it for you and help you achieve photorealism in your environments in no time. Familiarity with the Blender interface is expected to get the most out of this book. Bestandsnummer des Verkäufers LU-9781803235851

Verkäufer kontaktieren

Neu kaufen

EUR 55,77
Währung umrechnen
Versand: Gratis
Innerhalb der USA
Versandziele, Kosten & Dauer

Anzahl: Mehr als 20 verfügbar

In den Warenkorb

Foto des Verkäufers

Abdelilah Hamdani
ISBN 10: 1803235853 ISBN 13: 9781803235851
Neu Paperback

Anbieter: Rarewaves.com USA, London, LONDO, Vereinigtes Königreich

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Paperback. Zustand: New. Save time and effort when building 3D scenes with this essential guide to creating stunning photorealistic 3D environments in BlenderKey FeaturesReveal modeling tricks to make your Blender 3D environments look realisticDiscover techniques to enhance the photorealism of your scenes while saving timeSet up realistic lighting in your scenes to make your environment look pleasing to the eyeBook DescriptionBlender is a powerful tool for creating all kinds of visual assets, but with such power comes complexity. Creating a photorealistic 3D scene seems like a Herculean task for more than 90% of 3D designers, but don't be discouraged! 3D Environment Design with Blender will get you up and running.This practical guide helps reduce the complexity of 3D environment design, advance your Blender skills, and produce lifelike scenes and animations in a time-efficient manner. You'll start by learning how to fix the most common mistakes 3D designers make with modeling and scale matching that stop them from achieving photorealism. Next, you'll understand the basics of realistic texturing, efficient unwrapping and achieving photorealistic lighting by turning an actual reference of a wood cabin into a realistic 3D scene. These skills will be used and expanded as you build a realistic 3D environment with natural assets and materials that you'll create from scratch. Once you've developed your natural environment, you'll advance to creating realistic render shots by applying cool camera features, and compositing tricks that will make your final render look photorealistic and pleasing to the eye.By the end of this book, you'll be able to implement modeling tricks and best practices to make your 3D environments look stunningly lifelike.What you will learnUnderstand how to avoid the most common modeling mistakes 3D designers makeCreate realistic landscapes using Blender s built-in A.N.T Landscape add-onBuild natural assets such as rocks, flowers, plants, and rivers that you can customize and use in a variety of projectsCreate realistic materials such as snow, mud, wood and animated waterUse the particle system to generate realistic grass, as well as scatter flowers and rocksApply the five lighting rules to achieve great photorealistic resultsUse nodes and materials effectively to produce impressive resultsWho this book is forThis book is for 3D environment artists and open-world game designers who have tried designing 3D environments but have trouble finding the right Blender settings. If you feel overwhelmed understanding how nodes and materials work in Blender, this book will simplify it for you and help you achieve photorealism in your environments in no time. Familiarity with the Blender interface is expected to get the most out of this book. Bestandsnummer des Verkäufers LU-9781803235851

Verkäufer kontaktieren

Neu kaufen

EUR 60,24
Währung umrechnen
Versand: Gratis
Von Vereinigtes Königreich nach USA
Versandziele, Kosten & Dauer

Anzahl: Mehr als 20 verfügbar

In den Warenkorb

Es gibt 10 weitere Exemplare dieses Buches

Alle Suchergebnisse ansehen