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Game Development Essentials: An Introduction 4th Edition - Softcover

 
9781954416000: Game Development Essentials: An Introduction 4th Edition

Inhaltsangabe

The fourth edition of Game Development Essentials: An Introduction takes readers on a fascinating journey through the game development process and the industry itself. This thoroughly updated, highly anticipated new edition includes 12 chapters divided into three parts: The chapters in Part I explore game development history, platforms, genres, and player stats. Part II delves into content creation and concepts behind story and character development, gameplay, level design, interface design, and audio. Finally, Part III focuses on team roles, production, management, and marketing.

All the current industry trends and technologies are covered—including: next-generation platforms PlayStation 5 and Xbox Series X/S; usability and accessibility; virtual, mixed, and augmented reality; and development tools and techniques. Game Development Essentials: An Introduction is the starting point for anyone who's interested in learning everything there is to know about the thriving, fast-moving game industry.

* High-impact game screenshots, photos, diagrams, and illustrations.
* Revealing case studies, profiles, quotes, and tips contributed by industry experts.
* Insightful objectives, exercises, notes, and sidebars that help readers hone their critical thinking skills.

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Über die Autorin bzw. den Autor

Jeannie Novak is Lead Author and Series Editor of the widely acclaimed Game Development Essentials series, CEO of Kaleidospace (dba Indisapce), Director of Novy Publishing Worldwide, and Co-Founder of Novy Unlimited - an agency servicing game developers and publishers in consulting, in-game production, marketing, public relations, and creative services. Jeannie has provided curriculum development and consulting services for game technology companies, serious game developers, research institutions, and colleges/universities such as UC Berkeley, USC's Information Sciences Institute, Alelo Tactical Language & Culture, and GameSalad. She was Program Director of Game Art & Design and Media Arts & Animation at the Art Institute Online and has taught game courses at UCLA, Art Center College of Design, DeVry, Westwood  College, ITT, and the Center for Media & Design at Santa Monica College. Jeannie holds a BA in Mass Communication from UCLA and an MA in Communication Management from the Annenberg School at USC. She's a member of the Online Game of the Year peer review panel for the Academy of Interactive Arts & Sciences D.I.C.E. Awards and has served on the Executive Boards of Women in Games International and the International Game Developers Association - Los Angeles. Based in Santa Monica, California, Jeannie is also an accomplished composer, pianist, and singer-songwriter.

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Verlag: Novy Publishing, 2022
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