Hoy en día, la optimización del sistema informático, tanto a nivel de hardware como de software, debe considerar los detalles del sistema de memoria en su análisis; si no lo hace, se obtienen sistemas que son cada vez más ineficientes a medida que esos sistemas se vuelven más complejos. Esta conferencia busca presentar al lector los detalles más importantes del sistema de memoria; se dirige tanto a científicos informáticos como a ingenieros informáticos en la industria y en la academia. En términos generales, los científicos informáticos son los usuarios del sistema de memoria y los ingenieros informáticos son los diseñadores del sistema de memoria. Ambos pueden beneficiarse enormemente de una comprensión básica de cómo funciona realmente el sistema de memoria: el científico informático estará mejor equipado para crear algoritmos que funcionen bien y el ingeniero informático estará mejor equipado para diseñar sistemas que se acerquen a lo óptimo, dadas las limitaciones de recursos. Actualmente, existe consenso entre los investigadores de arquitectura de que el sistema de memoria es "el cuello de botella", y este consenso se ha mantenido durante más de una década. Algo inexplicablemente, la mayoría de la investigación en el campo todavía está dirigida a mejorar la CPU para tolerar mejor un sistema de memoria lento, en lugar de abordar las debilidades del sistema de memoria directamente. Esta conferencia debe llevar a la mayor parte de la población de ciencias de la computación e ingeniería informática en la parte empinada de la curva de aprendizaje. No todos los investigadores/desarrolladores de CS/CE necesitan trabajar en el sistema de memoria, pero, al igual que un carpintero puede hacer su trabajo de manera más eficiente si conoce un poco de arquitectura, y un arquitecto puede hacer su trabajo de manera más eficiente si conoce un poco de carpintería, dar a los mundos CS/CE una mejor intuición sobre el sistema de memoria debería ayudarles a construir mejores sistemas, tanto software como hardware. Tabla de contenido: imprimaciones / debe ser modelado con precisión / ...\ y cambiará pronto
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Zustand: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Today, computer-system optimization, at both the hardware and software levels, must consider the details of the memory system in its analysis failing to do so yields systems that are increasingly inefficient as those systems become more complex. This lectu. Bestandsnummer des Verkäufers 608129014
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Taschenbuch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - Today, computer-system optimization, at both the hardware and software levels, must consider the details of the memory system in its analysis; failing to do so yields systems that are increasingly inefficient as those systems become more complex. This lecture seeks to introduce the reader to the most important details of the memory system; it targets both computer scientists and computer engineers in industry and in academia. Roughly speaking, computer scientists are the users of the memory system and computer engineers are the designers of the memory system. Both can benefit tremendously from a basic understanding of how the memory system really works: the computer scientist will be better equipped to create algorithms that perform well and the computer engineer will be better equipped to design systems that approach the optimal, given the resource limitations. Currently, there is consensus among architecture researchers that the memory system is 'the bottleneck,' and this consensus has held for over a decade. Somewhat inexplicably, most of the research in the field is still directed toward improving the CPU to better tolerate a slow memory system, as opposed to addressing the weaknesses of the memory system directly. This lecture should get the bulk of the computer science and computer engineering population up the steep part of the learning curve. Not every CS/CE researcher/developer needs to do work in the memory system, but, just as a carpenter can do his job more efficiently if he knows a little of architecture, and an architect can do his job more efficiently if he knows a little of carpentry, giving the CS/CE worlds better intuition about the memory system should help them build better systems, both software and hardware. Table of Contents: Primers / It Must Be Modeled Accurately / . and It Will Change Soon. Bestandsnummer des Verkäufers 9783031005961
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Taschenbuch. Zustand: Neu. Neuware -Today, computer-system optimization, at both the hardware and software levels, must consider the details of the memory system in its analysis; failing to do so yields systems that are increasingly inefficient as those systems become more complex. This lecture seeks to introduce the reader to the most important details of the memory system; it targets both computer scientists and computer engineers in industry and in academia. Roughly speaking, computer scientists are the users of the memory system and computer engineers are the designers of the memory system. Both can benefit tremendously from a basic understanding of how the memory system really works: the computer scientist will be better equipped to create algorithms that perform well and the computer engineer will be better equipped to design systems that approach the optimal, given the resource limitations. Currently, there is consensus among architecture researchers that the memory system is 'the bottleneck,' and this consensus has held for over a decade. Somewhat inexplicably, most of the research in the field is still directed toward improving the CPU to better tolerate a slow memory system, as opposed to addressing the weaknesses of the memory system directly. This lecture should get the bulk of the computer science and computer engineering population up the steep part of the learning curve. Not every CS/CE researcher/developer needs to do work in the memory system, but, just as a carpenter can do his job more efficiently if he knows a little of architecture, and an architect can do his job more efficiently if he knows a little of carpentry, giving the CS/CE worlds better intuition about the memory system should help them build better systems, both software and hardware. Table of Contents: Primers / It Must Be Modeled Accurately / . and It Will Change SoonSpringer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 80 pp. Englisch. Bestandsnummer des Verkäufers 9783031005961
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Paperback. Zustand: New. 1st. Today, computer-system optimization, at both the hardware and software levels, must consider the details of the memory system in its analysis; failing to do so yields systems that are increasingly inefficient as those systems become more complex. This lecture seeks to introduce the reader to the most important details of the memory system; it targets both computer scientists and computer engineers in industry and in academia. Roughly speaking, computer scientists are the users of the memory system and computer engineers are the designers of the memory system. Both can benefit tremendously from a basic understanding of how the memory system really works: the computer scientist will be better equipped to create algorithms that perform well and the computer engineer will be better equipped to design systems that approach the optimal, given the resource limitations. Currently, there is consensus among architecture researchers that the memory system is "the bottleneck," and this consensus has held for over a decade. Somewhat inexplicably, most of the research in the field is still directed toward improving the CPU to better tolerate a slow memory system, as opposed to addressing the weaknesses of the memory system directly. This lecture should get the bulk of the computer science and computer engineering population up the steep part of the learning curve. Not every CS/CE researcher/developer needs to do work in the memory system, but, just as a carpenter can do his job more efficiently if he knows a little of architecture, and an architect can do his job more efficiently if he knows a little of carpentry, giving the CS/CE worlds better intuition about the memory system should help them build better systems, both software and hardware. Table of Contents: Primers / It Must Be Modeled Accurately / .\ and It Will Change Soon. Bestandsnummer des Verkäufers LU-9783031005961
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Paperback. Zustand: New. 1st. Today, computer-system optimization, at both the hardware and software levels, must consider the details of the memory system in its analysis; failing to do so yields systems that are increasingly inefficient as those systems become more complex. This lecture seeks to introduce the reader to the most important details of the memory system; it targets both computer scientists and computer engineers in industry and in academia. Roughly speaking, computer scientists are the users of the memory system and computer engineers are the designers of the memory system. Both can benefit tremendously from a basic understanding of how the memory system really works: the computer scientist will be better equipped to create algorithms that perform well and the computer engineer will be better equipped to design systems that approach the optimal, given the resource limitations. Currently, there is consensus among architecture researchers that the memory system is "the bottleneck," and this consensus has held for over a decade. Somewhat inexplicably, most of the research in the field is still directed toward improving the CPU to better tolerate a slow memory system, as opposed to addressing the weaknesses of the memory system directly. This lecture should get the bulk of the computer science and computer engineering population up the steep part of the learning curve. Not every CS/CE researcher/developer needs to do work in the memory system, but, just as a carpenter can do his job more efficiently if he knows a little of architecture, and an architect can do his job more efficiently if he knows a little of carpentry, giving the CS/CE worlds better intuition about the memory system should help them build better systems, both software and hardware. Table of Contents: Primers / It Must Be Modeled Accurately / .\ and It Will Change Soon. Bestandsnummer des Verkäufers LU-9783031005961
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