Even though video gaming industry has experienced a continuous growth over the past years stepping into mass market and becoming a part of mass media culture, lately it has faced a total transformation. Low technology, poor graphics or bad sound effects are a thing of the past. Today’s industry is at its peak and is not likely to slow down the pace of its progress. This book analyzes the cost structure of developing and publishing a game. Comparisons in production and publishing are made with PC, console and mobile games to understand what factors make a game sell, what game developers and publishers should do to make their games successful and bring in huge revenues. The book conveys some of the golden rules that game development companies should follow in order to stay at the peak of their business.
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Alina Kameniuk: Master In Management, Innovation Specialisation from ESCP Europe - The World's First Business School (est. 1819) | Paris, France Siddhartha Reddy: Master In Management, Finance Specialisation from ESCP Europe and Mechanical Engineering in BITS-Pilani, India. Currently pharma strategy consultant in ZoomRx Inc, Chennai
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Anbieter: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Deutschland
Taschenbuch. Zustand: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Even though video gaming industry has experienced a continuous growth over the past years stepping into mass market and becoming a part of mass media culture, lately it has faced a total transformation. Low technology, poor graphics or bad sound effects are a thing of the past. Today¿s industry is at its peak and is not likely to slow down the pace of its progress. This book analyzes the cost structure of developing and publishing a game. Comparisons in production and publishing are made with PC, console and mobile games to understand what factors make a game sell, what game developers and publishers should do to make their games successful and bring in huge revenues. The book conveys some of the golden rules that game development companies should follow in order to stay at the peak of their business. 108 pp. Englisch. Bestandsnummer des Verkäufers 9783659916892
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Taschenbuch. Zustand: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Even though video gaming industry has experienced a continuous growth over the past years stepping into mass market and becoming a part of mass media culture, lately it has faced a total transformation. Low technology, poor graphics or bad sound effects are a thing of the past. Today's industry is at its peak and is not likely to slow down the pace of its progress. This book analyzes the cost structure of developing and publishing a game. Comparisons in production and publishing are made with PC, console and mobile games to understand what factors make a game sell, what game developers and publishers should do to make their games successful and bring in huge revenues. The book conveys some of the golden rules that game development companies should follow in order to stay at the peak of their business. Bestandsnummer des Verkäufers 9783659916892
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Anbieter: buchversandmimpf2000, Emtmannsberg, BAYE, Deutschland
Taschenbuch. Zustand: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Even though video gaming industry has experienced a continuous growth over the past years stepping into mass market and becoming a part of mass media culture, lately it has faced a total transformation. Low technology, poor graphics or bad sound effects are a thing of the past. Today's industry is at its peak and is not likely to slow down the pace of its progress. This book analyzes the cost structure of developing and publishing a game. Comparisons in production and publishing are made with PC, console and mobile games to understand what factors make a game sell, what game developers and publishers should do to make their games successful and bring in huge revenues. The book conveys some of the golden rules that game development companies should follow in order to stay at the peak of their business.VDM Verlag, Dudweiler Landstraße 99, 66123 Saarbrücken 108 pp. Englisch. Bestandsnummer des Verkäufers 9783659916892
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Anbieter: preigu, Osnabrück, Deutschland
Taschenbuch. Zustand: Neu. What makes a game sell? | A comparative study on the strategies adopted across platforms | Alina Kameniuk (u. a.) | Taschenbuch | 108 S. | Englisch | 2016 | LAP LAMBERT Academic Publishing | EAN 9783659916892 | Verantwortliche Person für die EU: preigu GmbH & Co. KG, Lengericher Landstr. 19, 49078 Osnabrück, mail[at]preigu[dot]de | Anbieter: preigu. Bestandsnummer des Verkäufers 103577264
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