Using 3D is becoming more and more common for professionals as well as users, e.g. Google Earth and its 3D view. Implementing a mobile application that takes advantage of 3D and Augmented Reality (AR) will be very useful for planning new constructions in both urban and non-urban areas allowing to visualize how the construction will be in the future and how it will interact with its surrounding environment. A good example is modifying an urban area and allowing the inhabitants of that area to preview the project for avoiding unnecessary conflicts related to the project. In non-urban areas it helps decision-making by visualizing the project on site. Previewing a future construction requires having a digital 3D model. Together with the 3D format called COLLADA, the CGI and gaming technology called OpenGL ES 2.0 is used. Combining them with the views’ properties, the camera, the mobile device’s sensors and the positioning technologies allows displaying 3D in an AR environment. The results show the advantages of combining technologies in a smartphone and the challenges that the low accuracy in positioning entails. Thus, ideas for improving the positioning accuracy are discussed as well.
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Mr. Fombuena holds a MSc in Geoinformatics from the Kungliga Tekniska Högskolan in Stockholm, Sweden. He is also an Engineer in Geodesy and Cartography and a Technical engineer in Land Surveying by the Universidad Politécnica de Valencia. His interests focus on Augmented Reality and positioning with mobile devices such as smartphones and tablets.
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Taschenbuch. Zustand: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Using 3D is becoming more and more common for professionals as well as users, e.g. Google Earth and its 3D view. Implementing a mobile application that takes advantage of 3D and Augmented Reality (AR) will be very useful for planning new constructions in both urban and non-urban areas allowing to visualize how the construction will be in the future and how it will interact with its surrounding environment. A good example is modifying an urban area and allowing the inhabitants of that area to preview the project for avoiding unnecessary conflicts related to the project. In non-urban areas it helps decision-making by visualizing the project on site. Previewing a future construction requires having a digital 3D model. Together with the 3D format called COLLADA, the CGI and gaming technology called OpenGL ES 2.0 is used. Combining them with the views properties, the camera, the mobile device s sensors and the positioning technologies allows displaying 3D in an AR environment. The results show the advantages of combining technologies in a smartphone and the challenges that the low accuracy in positioning entails. Thus, ideas for improving the positioning accuracy are discussed as well. 76 pp. Englisch. Bestandsnummer des Verkäufers 9783848443710
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Zustand: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Autor/Autorin: Fombuena Valero ArnauMr. Fombuena holds a MSc in Geoinformatics from the Kungliga Tekniska Hoegskolan in Stockholm, Sweden. He is also an Engineer in Geodesy and Cartography and a Technical engineer in Land Surveying by the Universida. Bestandsnummer des Verkäufers 5522588
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Taschenbuch. Zustand: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Using 3D is becoming more and more common for professionals as well as users, e.g. Google Earth and its 3D view. Implementing a mobile application that takes advantage of 3D and Augmented Reality (AR) will be very useful for planning new constructions in both urban and non-urban areas allowing to visualize how the construction will be in the future and how it will interact with its surrounding environment. A good example is modifying an urban area and allowing the inhabitants of that area to preview the project for avoiding unnecessary conflicts related to the project. In non-urban areas it helps decision-making by visualizing the project on site. Previewing a future construction requires having a digital 3D model. Together with the 3D format called COLLADA, the CGI and gaming technology called OpenGL ES 2.0 is used. Combining them with the views' properties, the camera, the mobile device's sensors and the positioning technologies allows displaying 3D in an AR environment. The results show the advantages of combining technologies in a smartphone and the challenges that the low accuracy in positioning entails. Thus, ideas for improving the positioning accuracy are discussed as well.VDM Verlag, Dudweiler Landstraße 99, 66123 Saarbrücken 76 pp. Englisch. Bestandsnummer des Verkäufers 9783848443710
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Taschenbuch. Zustand: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Using 3D is becoming more and more common for professionals as well as users, e.g. Google Earth and its 3D view. Implementing a mobile application that takes advantage of 3D and Augmented Reality (AR) will be very useful for planning new constructions in both urban and non-urban areas allowing to visualize how the construction will be in the future and how it will interact with its surrounding environment. A good example is modifying an urban area and allowing the inhabitants of that area to preview the project for avoiding unnecessary conflicts related to the project. In non-urban areas it helps decision-making by visualizing the project on site. Previewing a future construction requires having a digital 3D model. Together with the 3D format called COLLADA, the CGI and gaming technology called OpenGL ES 2.0 is used. Combining them with the views properties, the camera, the mobile device s sensors and the positioning technologies allows displaying 3D in an AR environment. The results show the advantages of combining technologies in a smartphone and the challenges that the low accuracy in positioning entails. Thus, ideas for improving the positioning accuracy are discussed as well. Bestandsnummer des Verkäufers 9783848443710
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Taschenbuch. Zustand: Neu. 3D Augmented Reality Mobile Application Prototype | for Visual Planning Support | Arnau Fombuena Valero | Taschenbuch | 76 S. | Englisch | 2012 | LAP LAMBERT Academic Publishing | EAN 9783848443710 | Verantwortliche Person für die EU: OmniScriptum GmbH & Co. KG, Bahnhofstr. 28, 66111 Saarbrücken, info[at]akademikerverlag[dot]de | Anbieter: preigu. Bestandsnummer des Verkäufers 106522387
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