Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. This article compares two computer graphics APIs: Direct3D is a proprietary API that provides functions to render three dimensional graphics, and uses hardware acceleration if it is available on the graphics card. It was designed by Microsoft Corporation for use on the Windows platform.OpenGL is an open standard API that provides a number of functions for the rendering of 2D and 3D graphics and is available on most modern operating systems. If hardware 3D acceleration is present, OpenGL can use it. OpenGL and Direct3D are both implemented in the display driver.
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Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. This article compares two computer graphics APIs: Direct3D is a proprietary API that provides functions to render three dimensional graphics, and uses hardware acceleration if it is available on the graphics card. It was designed by Microsoft Corporation for use on the Windows platform.OpenGL is an open standard API that provides a number of functions for the rendering of 2D and 3D graphics and is available on most modern operating systems. If hardware 3D acceleration is present, OpenGL can use it. OpenGL and Direct3D are both implemented in the display driver.
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Taschenbuch. Zustand: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -High Quality Content by WIKIPEDIA articles! This article compares two computer graphics APIs: Direct3D is a proprietary API that provides functions to render three dimensional graphics, and uses hardware acceleration if it is available on the graphics card. It was designed by Microsoft Corporation for use on the Windows platform.OpenGL is an open standard API that provides a number of functions for the rendering of 2D and 3D graphics and is available on most modern operating systems. If hardware 3D acceleration is present, OpenGL can use it. OpenGL and Direct3D are both implemented in the display driver. Englisch. Bestandsnummer des Verkäufers 9786130255138
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Taschenbuch. Zustand: Neu. Comparison of OpenGL and Direct3D | Microsoft Direct3D, Fahrenheit graphics API, Glide API, OpenGL, Proprietary software, Application programming interface, Microsoft, Microsoft Windows, Open standard | Frederic P. Miller (u. a.) | Taschenbuch | Englisch | 2026 | OmniScriptum | EAN 9786130255138 | Verantwortliche Person für die EU: preigu GmbH & Co. KG, Lengericher Landstr. 19, 49078 Osnabrück, mail[at]preigu[dot]de | Anbieter: preigu Print on Demand. Bestandsnummer des Verkäufers 101407568
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