Global illumination: 3D computer graphics, Algorithm, Diffuse reflection, Caustic (optics), Radiosity (3D computer graphics), Ray tracing (graphics), Beam tracing, Cone tracing - Softcover

 
9786130644475: Global illumination: 3D computer graphics, Algorithm, Diffuse reflection, Caustic (optics), Radiosity (3D computer graphics), Ray tracing (graphics), Beam tracing, Cone tracing

Inhaltsangabe

Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online.Global illumination is a general name for a group of algorithms used in 3D computer graphics that are meant to add more realistic lighting to 3D scenes. Such algorithms take into account not only the light which comes directly from a light source, but also subsequent cases in which light rays from the same source are reflected by other surfaces in the scene, whether reflective or non.

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Reseña del editor

Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online.Global illumination is a general name for a group of algorithms used in 3D computer graphics that are meant to add more realistic lighting to 3D scenes. Such algorithms take into account not only the light which comes directly from a light source, but also subsequent cases in which light rays from the same source are reflected by other surfaces in the scene, whether reflective or non.

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