Language:Chinese.Paperback. Pub Date: 2016-02-01 Publisher: Tsinghua University Press This book is a Flash game design entry tutorial is divided into nine chapters. he describes five cases of classic games. The book is about the foundation and method Flash game design. organizational design quadruple teaching realm: a dapper little game to lead the reader to open the door to game design; in Jingjiang concise way to introduce a number of practical methods and AS3 Flash animation programming methods ; from the interface to logic. full interpretation of the 2048. Lianliankan. backgammon game of the creative process; the classic game space war as an example the detailed demonstration of the structures and programming methods Starling framework. This book easy to difficult. easy to understand. step by step. not only focus on the basics of teaching modules. but also pay attention ...
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paperback. Zustand: New. Language:Chinese.Paperback. Pub Date: 2016-02-01 Publisher: Tsinghua University Press This book is a Flash game design entry tutorial is divided into nine chapters. he describes five cases of classic games. The book is about the foundation and method Flash game design. organizational design quadruple teaching realm: a dapper little game to lead the reader to open the door to game design; in Jingjiang concise way to introduce a number of practical methods and AS3 Flash animation programming me. Bestandsnummer des Verkäufers CX020218
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