This book consists of three chapters. Chapter 1 tells the historical background of artificial intelligence from early development to AlphaGo, starts from the basic concepts of Go and takes you to learn the game rules of Go and the design principles of computer programs in plain language. Chapter 2 introduces the tricks commonly used by human players in the opening, compares and summarizes the innovation means employed by AlphaGo in some of the games that overturn the old ideas of human beings. Chapter 3 ranges from the extended layout to the overall situation of Go. We select the complete compositions with 'AlphaGo characteristics' to discuss and let's follow the overall process to see its 'fast, cruel and accurate' techniques.
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Anbieter: liu xing, Nanjing, JS, China
paperback. Zustand: New. Paperback. Pub Date: 2018-01-01 Pages: 224 Publisher: chengdu era press book on the basis of the language from the game simple and man-machine war. the background of the new way of man-machine war alpha changes are summarized and analyzed. from the local change of alpha when it comes to overall moves on characteristics of chess. let the reader the simplified and features have a new understanding of alpha. Bestandsnummer des Verkäufers NI077465
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