"This book may be used by an instructor to energize his or her classroom with fun and challenging problems. The games do not require any special equipment. Most can be played with paper, pencil and a copy of the game board. It is a good collection of different types of strategy games. By design, each game fosters mathematical growth. Many of the games originate from various countries around the world. This will allow the reader to experience a bit of cultural growth."
MAA Reviews
"This is a nice collection of board games, and when pupils will play such games, they will develop some winning strategies for these games, and these skills will probably help in cultivating certain attitudes and perhaps working schemes to tackle mathematical problems."
European Mathematical Society
"This is a nice collection of board games, and when pupils will play such games, they will develop some winning strategies for these games, and these skills will probably help in cultivating certain attitudes and perhaps working schemes to tackle mathematical problems."
European Mathematical Society
Games are seen only for recreation. However, this book shows that games can be used to strengthen problem-solving skills and beyond. This book presents strategy games and discusses for each one solutions towards a winning position in the game. In most cases, these strategies are analogous to problem-solving strategies in mathematics. Readers are also exposed to a wide variety of games from several different cultures, which will broaden the perspective of the readers.
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Charlotte y Peter Fiell son dos autoridades en historia, teoría y crítica del diseño y han escrito más de sesenta libros sobre la materia, muchos de los cuales se han convertido en éxitos de ventas. También han impartido conferencias y cursos como profesores invitados, han comisariado exposiciones y asesorado a fabricantes, museos, salas de subastas y grandes coleccionistas privados de todo el mundo. Los Fiell han escrito numerosos libros para TASCHEN, entre los que se incluyen 1000 Chairs, Diseño del siglo XX, El diseño industrial de la A a la Z, Scandinavian Design y Diseño del siglo XXI.
„Über diesen Titel“ kann sich auf eine andere Ausgabe dieses Titels beziehen.
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Taschenbuch. Zustand: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - 'This book may be used by an instructor to energize his or her classroom with fun and challenging problems. The games do not require any special equipment. Most can be played with paper, pencil and a copy of the game board. It is a good collection of different types of strategy games. By design, each game fosters mathematical growth. Many of the games originate from various countries around the world. This will allow the reader to experience a bit of cultural growth.'MAA Reviews 'This is a nice collection of board games, and when pupils will play such games, they will develop some winning strategies for these games, and these skills will probably help in cultivating certain attitudes and perhaps working schemes to tackle mathematical problems.' European Mathematical Society 'This is a nice collection of board games, and when pupils will play such games, they will develop some winning strategies for these games, and these skills will probably help in cultivating certain attitudes and perhaps working schemes to tackle mathematical problems.' European Mathematical Society Games are seen only for recreation. However, this book shows that games can be used to strengthen problem-solving skills and beyond. This book presents strategy games and discusses for each one solutions towards a winning position in the game. In most cases, these strategies are analogous to problem-solving strategies in mathematics. Readers are also exposed to a wide variety of games from several different cultures, which will broaden the perspective of the readers. Bestandsnummer des Verkäufers 9789813146341
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