Master high-performance native desktop application engineering with modern C++ across all three major operating systems.
In a software industry oversaturated with sluggish, memory-hungry web-packaged desktop applications that consume gigabytes of RAM, native systems engineering is once again the ultimate competitive advantage. This comprehensive volume unites in a single master curriculum the most rigorous, hands-on training to build commercial-grade native software using modern C++ (C++17/C++20) and the industry-standard wxWidgets 3.2+ framework.
Spanning 39 structured laboratory chapters, you will master the native paradigms of all three primary desktop ecosystems:
Whether you are an established C++ developer seeking to master native desktop GUIs, or a software engineer looking to replace heavy web runtimes with blazing-fast native binaries, this book is your authoritative production reference.
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Taschenbuch. Zustand: Neu. Neuware - Master high-performance native desktop application engineering with modern C++ across all three major operating systems.In a software industry oversaturated with sluggish, memory-hungry web-packaged desktop applications that consume gigabytes of RAM, native systems engineering is once again the ultimate competitive advantage. This comprehensive volume unites in a single master curriculum the most rigorous, hands-on training to build commercial-grade native software using modern C++ (C++17/C++20) and the industry-standard wxWidgets 3.2+ framework.Spanning 39 structured laboratory chapters, you will master the native paradigms of all three primary desktop ecosystems: - - Part I: Windows Ecosystem (Win32) - Low-level Event Loop architecture, HWND interoperability, robust dependency management with vcpkg, Visual Studio (MSVC) debugging, and self-contained static executable deployment without DLL conflicts.- - Part II: Linux Ecosystem (GTK & Wayland) - Professional multi-target CMake architecture, deep integration with the GTK3/GTK4 stacks, modern Wayland and X11 display server handling, and universal packaging with Flatpak and AppImage.- - Part III: macOS Ecosystem (Cocoa & Retina) - Authentic Cocoa control integration, dynamic Dark Mode adaptation, pixel-perfect Retina HiDPI scaling, standardized .app application bundle layout, and DMG installer distribution. Rigorous, Engineering-First Pedagogy: - - Zero vague jargon: Every core concept is grounded in clear mental models and architectural diagrams.- - Exhaustive C++ breakdowns: Detailed line-by-line analyses adhering to modern RAII guidelines, smart pointers, and strict memory safety.- - Active learning: Every lesson concludes with technical recall review questions and hands-on laboratory coding challenges. Whether you are an established C++ developer seeking to master native desktop GUIs, or a software engineer looking to replace heavy web runtimes with blazing-fast native binaries, this book is your authoritative production reference. Bestandsnummer des Verkäufers 9798163617197
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