Want to create stunning 3D models, animations, and visual effects, but don't know where to start with Blender? This user guide book takes you from a blank viewport to finished, polished projects, step by step.
The information in this book is provided for educational and informational purposes only. Blender's interface, tools, and features may change between versions, and results may vary depending on your software version, hardware, and project setup. This book is an independent resource and is not affiliated with, endorsed by, or officially connected to the Blender Foundation or the Blender project.
Inside, you'll learn how Blender's interface, tools, and workflows fit together: navigating the 3D viewport, working with vertices, edges, and faces, using modifiers like Mirror, Array, and Solidify, sculpting organic forms, building materials and shaders, and setting up lighting and scene composition. Each chapter builds on the last, moving from foundational skills to more advanced modeling, rendering, and creative techniques.
Whether you're a complete beginner or someone looking to sharpen specific skills, this guide breaks down complex processes into clear, manageable lessons. You'll gain the confidence to bring your own ideas to life in 3D, whether that's characters, environments, product visuals, or animated scenes.
Get your copy of The Complete Blender Guide today and start building the 3D skills you've been wanting to learn.
Educational purpose note: This is a user guide book written for educational and informational purposes, designed to help readers learn and practice Blender workflows.
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Anbieter: California Books, Miami, FL, USA
Zustand: New. Print on Demand. Bestandsnummer des Verkäufers I-9798172255380
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