I’ve been exactly where you are. You write beautiful, logical C++ code, but your profiler still shows catastrophic latency spikes. You stare at your screen, wondering why your massive 64-core server is crawling under heavy traffic.
The truth? Your pointers are lying to you.
The default global heap is silently suffocating your CPU with hidden mutex locks, cache coherency traffic, and operating system bottlenecks. In this book, I am going to pull back the curtain on how the world's elite software—from High-Frequency Trading engines to AAA game servers—actually handles data. We are going to break down the invisible walls between your software and the physical silicon. Are you ready to stop politely requesting memory and start commanding it?
What's inside
Who it's meant for
If you are a C++ developer stepping into systems architecture, game engine development, low-latency finance, or embedded automotive software, this book is written specifically for you. You should already know the basics of modern C++, but you don't need a PhD in computer engineering. I will explain the hard math, the bitwise operations, and the deep-level hardware concepts in simple, plain, and practical English.
Don't let default allocators dictate your application's speed limit. The difference between good software and elite software is what happens under the hood. Take absolute control of your hardware today. Grab your copy now, and let’s start building memory systems that run at the pure speed of silicon.
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Paperback. Zustand: new. Paperback. I've been exactly where you are. You write beautiful, logical C++ code, but your profiler still shows catastrophic latency spikes. You stare at your screen, wondering why your massive 64-core server is crawling under heavy traffic.The truth? Your pointers are lying to you.The default global heap is silently suffocating your CPU with hidden mutex locks, cache coherency traffic, and operating system bottlenecks. In this book, I am going to pull back the curtain on how the world's elite software-from High-Frequency Trading engines to AAA game servers-actually handles data. We are going to break down the invisible walls between your software and the physical silicon. Are you ready to stop politely requesting memory and start commanding it?What's insideBypassing the Heap: Build blindingly fast linear Arenas and zero-fragmentation Fixed-Size Pool allocators.Concurrency & NUMA: Shatter the multi-threading bottleneck by engineering Thread-Local domains and Lock-Free atomic free-lists.Production Algorithms: Master the inner workings of Segregated Fits, Buddy Systems, and C++17 std:: pmr.OS Integration: Bend virtual memory to your will using mmap, Huge Pages, and TLB optimization.Bulletproof Verification: Build randomized stress-testers, integrate sanitizers, and fuzz your memory structures to prove mathematical perfection.Who it's meant forIf you are a C++ developer stepping into systems architecture, game engine development, low-latency finance, or embedded automotive software, this book is written specifically for you. You should already know the basics of modern C++, but you don't need a PhD in computer engineering. I will explain the hard math, the bitwise operations, and the deep-level hardware concepts in simple, plain, and practical English.Don't let default allocators dictate your application's speed limit. The difference between good software and elite software is what happens under the hood. Take absolute control of your hardware today. Grab your copy now, and let's start building memory systems that run at the pure speed of silicon. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability. Bestandsnummer des Verkäufers 9798196829567
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