CONTACT! was a development of the WRG 1979 modern wargaming rules and the US Army Battle Simulation, Dunn Kempf. They were widely used by the Canadian Army towards the end of the Cold War. The wargame accurately models the potential battles in Europe between the Canadian Army and the advancing Soviets. In addition to being fun to play, CONTACT aimed to be worthwhile training in: Canadian and Soviet combined armed tactics Weapons capabilities and effects The correct employment of indirect fire, such as artillery and mortars The use of terrain The use of smoke The use of obstacles. This version has been updated by John Curry to include: Foreword by Peter Perla Weapon cards for British and American vehicles Canadian Army ORBAT for 1980s Introductory notes comparing these rules with the 1979 WRG version Extensive detailed notes on Soviet tactics 1950 - 2000 The History of Wargaming Project is edited by John Curry. It aims to present the very best wargaming books and rules to a modern audience.
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Anbieter: Noble Knight Games, Fitchburg, WI, USA
Softcover. Zustand: New. Wargaming.Co/John Curry Classic Wargaming & Historical Miniature Rules (Wargaming.Co) Contact! - The Canadian Army, Tactical Training Wargame 1980 (2nd Edition) (MINT/New) Manufacturer: Wargaming.Co/John Curry Product Line: Classic Wargaming & Historical Miniature Rules (Wargaming.Co) Type: Softcover Copyright Date: 2011 Author: Captain Donnelly Page Count: 72 Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is MINT/New. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description: CONTACT! was a development of the WRG 1979 modern wargaming rules and the US Army Battle Simulation, Dunn Kempf. They were extensively used by the Canadian Military as their official army wargaming rules to help train soldiers for war. Phil Barker, of WRG fame, gave his agreement for them to use many of his ideas in the production of these rules. The game was played on a 1:300 scale models on a standard wargaming table. Each vehicle is represented by one model, each infantry section by one base. Each move representing just 2 minutes of real time. It was designed to illustrate small unit tactics in a simulated battle. Players represent the troop leaders, platoon commanders or Forward Observation Officers (FOO). The game is best played with all the players on one side and a semi-programmed Soviet opponent should be run by the umpire according to the detailed notes on WARSAW Pact tactics. Bestandsnummer des Verkäufers 2148860628
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