Verwandte Artikel zu UX Design with Figma: User-Centered Interface Design...

UX Design with Figma: User-Centered Interface Design and Prototyping with Figma (Design Thinking) - Softcover

 
9798868803239: UX Design with Figma: User-Centered Interface Design and Prototyping with Figma (Design Thinking)

Inhaltsangabe

Maximize Figma's arsenal of tools and plugins within a team-based collaborative environment and accelerate your company's decision making. This book will show you where Figma fits into the user experience (UX) design process from documentation to developer handoff.

Since its release as a browser-based design tool in 2016, Figma has fast become the de facto UX Design tool for the industry mainly due to its accessibility and ease of use. As you move through the book you will learn where Figma fits in the UX process. For example, using FigJam (an online whiteboard) for brainstorming, and creating interactive prototypes for mobile devices, tablets, and web sites. You'll also see how Figma is used to create and integrate with design systems, and how variables, when applied to design system components, can accelerate the design and development workflow.

With the help of step-by-step examples, and using Figma's tools and templates, you'll create artifacts such as Flow and Journey diagrams, Personas, and wireframes. From there you will explore other design and interactivity features, and how to prepare a Figma file for handoff to a development team.

This book is your roadmap to utilizing Figma, the industry's fastest growing collaborative design tool for building meaningful products. 

What You Will Learn

 

  • Create interactive prototypes
  • Test and submit designs for team review
  • Understand the collaborative workflow involved in an UX project
  • Prepare common UX documentation

 

Who This Book Is For

 

Designers, developers, and UX specialists with little-to-no Figma experience who are looking to integrate it within their workflows, and intermediate Figma users who are just starting to become involved in the collaborative UX workflow.

 

 

 

Die Inhaltsangabe kann sich auf eine andere Ausgabe dieses Titels beziehen.

Über die Autorin bzw. den Autor

Tom Green is an Emeritus Professor of Interactive Multimedia through the School of Media Studies and IT at the Humber Institute of Technology and Advanced Education in Toronto, Canada. He has created over a dozen UX-based courses for LinkedIn Learning. One course - UX Design for Non-Designers released 2 years ago - has been completed by over 35,000 learners throughout the world. Tom has written numerous books on UX design for Apress, Que, Pearson Education and New Riders. Along with his work with LinkedIn Learning, Tom has developed video-based training courses for Infinite Skills, Envato, Video2Brain and others. He was the Graphics Software expert with About and has written hundreds of articles and tutorials for a variety of magazines and websites over the past 20 years. Tom has spoken and lectured at conferences around the world and universities throughout China and the US including the University of Wisconsin, the Central Academy of Fine Arts in Beijing, Wuhan Institute of Technology, and Shenzhen Polytechnic. In his spare time, you can catch him hiking a local trail or paddling across a lake in Northern Ontario.

Kevin Brandon started his career in the print industry, then transitioned into web design and user-experience design. After completing a Master of Arts in Professional Communication, he entered higher education as a full-time professor at Humber Institute of Technology and Advanced Learning in Toronto, Canada. Kevin has taught in various programs such as Graphic Design, Advertising, Multimedia and Film & Television. He is an active Adobe Education Leader, collaborating with fellow educators around the world and learning about upcoming technologies. As a consultant Kevin has provided professional development sessions for teachers through Edge Gain Ltd. Kevin is married with three sons. When not at work you can find him enjoying walks with his family and dog.

Von der hinteren Coverseite

Maximize Figma’s arsenal of tools and plugins within a team-based collaborative environment and accelerate you company’s decision making. This book will show you where Figma fits into the user experience (UX) design process from documentation to developer handoff.

Since its release as a browser-based design tool in 2016, Figma has fast become the de facto UX Design tool for the industry mainly due to its accessibility and ease of use. As you move through the book you will learn where Figma fits in the UX process. For example, using FigJam (an online whiteboard) for brainstorming, and creating interactive prototypes for mobile devices, tablets, and web sites. You’ll also see how Figma is used to create and integrate with design systems, and how variables, when applied to design system components, can accelerate the design and development workflow.

With the help of step-by-step examples, and using Figma’s tools and templates, you’ll create artifacts such as Flow and Journey diagrams, Personas, and wireframes. From there you will explore other design and interactivity features, and how to prepare a Figma file for handoff to a development team.

This book is your roadmap to utilizing Figma, the industry’s fastest growing collaborative design tool for building meaningful products. 

„Über diesen Titel“ kann sich auf eine andere Ausgabe dieses Titels beziehen.

Gebraucht kaufen

Zustand: Wie neu
Unread book in perfect condition...
Diesen Artikel anzeigen

EUR 17,19 für den Versand von USA nach Deutschland

Versandziele, Kosten & Dauer

Gratis für den Versand innerhalb von/der Deutschland

Versandziele, Kosten & Dauer

Suchergebnisse für UX Design with Figma: User-Centered Interface Design...

Foto des Verkäufers

Green, Tom|Brandon, Kevin
Verlag: Springer, Berlin|Apress, 2024
ISBN 13: 9798868803239
Neu Softcover
Print-on-Demand

Anbieter: moluna, Greven, Deutschland

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Zustand: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Maximize Figma s arsenal of tools and plugins within a team-based collaborative environment and accelerate your company s decision making. This book will show you where Figma fits into the user experience (UX) design process from documentation to develop. Bestandsnummer des Verkäufers 1407958976

Verkäufer kontaktieren

Neu kaufen

EUR 44,39
Währung umrechnen
Versand: Gratis
Innerhalb Deutschlands
Versandziele, Kosten & Dauer

Anzahl: Mehr als 20 verfügbar

In den Warenkorb

Beispielbild für diese ISBN

Green, Tom; Brandon, Kevin
Verlag: Apress, 2024
ISBN 13: 9798868803239
Neu Softcover

Anbieter: California Books, Miami, FL, USA

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Zustand: New. Bestandsnummer des Verkäufers I-9798868803239

Verkäufer kontaktieren

Neu kaufen

EUR 37,20
Währung umrechnen
Versand: EUR 8,60
Von USA nach Deutschland
Versandziele, Kosten & Dauer

Anzahl: Mehr als 20 verfügbar

In den Warenkorb

Foto des Verkäufers

Tom Green, Kevin Brandon
ISBN 13: 9798868803239
Neu Paperback

Anbieter: Rarewaves USA, OSWEGO, IL, USA

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Paperback. Zustand: New. Maximize Figma's arsenal of tools and plugins within a team-based collaborative environment and accelerate your company's decision making. This book will show you where Figma fits into the user experience (UX) design process from documentation to developer handoff.Since its release as a browser-based design tool in 2016, Figma has fast become the de facto UX Design tool for the industry mainly due to its accessibility and ease of use. As you move through the book you will learn where Figma fits in the UX process. For example, using FigJam (an online whiteboard) for brainstorming, and creating interactive prototypes for mobile devices, tablets, and web sites. You'll also see how Figma is used to create and integrate with design systems, and how variables, when applied to design system components, can accelerate the design and development workflow.With the help of step-by-step examples, and using Figma's tools and templates, you'll create artifacts such as Flow and Journey diagrams, Personas, and wireframes. From there you will explore other design and interactivity features, and how to prepare a Figma file for handoff to a development team.This book is your roadmap to utilizing Figma, the industry's fastest growing collaborative design tool for building meaningful products. What You Will Learn Create interactive prototypesTest and submit designs for team reviewUnderstand the collaborative workflow involved in an UX projectPrepare common UX documentation Who This Book Is For Designers, developers, and UX specialists with little-to-no Figma experience who are looking to integrate it within their workflows, and intermediate Figma users who are just starting to become involved in the collaborative UX workflow. Bestandsnummer des Verkäufers LU-9798868803239

Verkäufer kontaktieren

Neu kaufen

EUR 45,79
Währung umrechnen
Versand: EUR 3,44
Von USA nach Deutschland
Versandziele, Kosten & Dauer

Anzahl: Mehr als 20 verfügbar

In den Warenkorb

Beispielbild für diese ISBN

Green, Tom; Brandon, Kevin
Verlag: Apress, 2024
ISBN 13: 9798868803239
Neu Softcover

Anbieter: GreatBookPrices, Columbia, MD, USA

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Zustand: New. Bestandsnummer des Verkäufers 47917788-n

Verkäufer kontaktieren

Neu kaufen

EUR 33,89
Währung umrechnen
Versand: EUR 17,19
Von USA nach Deutschland
Versandziele, Kosten & Dauer

Anzahl: Mehr als 20 verfügbar

In den Warenkorb

Foto des Verkäufers

Tom Green, Kevin Brandon
ISBN 13: 9798868803239
Neu Paperback

Anbieter: Rarewaves USA United, OSWEGO, IL, USA

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Paperback. Zustand: New. Maximize Figma's arsenal of tools and plugins within a team-based collaborative environment and accelerate your company's decision making. This book will show you where Figma fits into the user experience (UX) design process from documentation to developer handoff.Since its release as a browser-based design tool in 2016, Figma has fast become the de facto UX Design tool for the industry mainly due to its accessibility and ease of use. As you move through the book you will learn where Figma fits in the UX process. For example, using FigJam (an online whiteboard) for brainstorming, and creating interactive prototypes for mobile devices, tablets, and web sites. You'll also see how Figma is used to create and integrate with design systems, and how variables, when applied to design system components, can accelerate the design and development workflow.With the help of step-by-step examples, and using Figma's tools and templates, you'll create artifacts such as Flow and Journey diagrams, Personas, and wireframes. From there you will explore other design and interactivity features, and how to prepare a Figma file for handoff to a development team.This book is your roadmap to utilizing Figma, the industry's fastest growing collaborative design tool for building meaningful products. What You Will Learn Create interactive prototypesTest and submit designs for team reviewUnderstand the collaborative workflow involved in an UX projectPrepare common UX documentation Who This Book Is For Designers, developers, and UX specialists with little-to-no Figma experience who are looking to integrate it within their workflows, and intermediate Figma users who are just starting to become involved in the collaborative UX workflow. Bestandsnummer des Verkäufers LU-9798868803239

Verkäufer kontaktieren

Neu kaufen

EUR 48,62
Währung umrechnen
Versand: EUR 3,44
Von USA nach Deutschland
Versandziele, Kosten & Dauer

Anzahl: Mehr als 20 verfügbar

In den Warenkorb

Beispielbild für diese ISBN

Green, Tom; Brandon, Kevin
Verlag: Apress, 2024
ISBN 13: 9798868803239
Gebraucht Softcover

Anbieter: GreatBookPrices, Columbia, MD, USA

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Zustand: As New. Unread book in perfect condition. Bestandsnummer des Verkäufers 47917788

Verkäufer kontaktieren

Gebraucht kaufen

EUR 35,97
Währung umrechnen
Versand: EUR 17,19
Von USA nach Deutschland
Versandziele, Kosten & Dauer

Anzahl: Mehr als 20 verfügbar

In den Warenkorb

Foto des Verkäufers

Kevin Brandon
Verlag: Apress, Apress Jun 2024, 2024
ISBN 13: 9798868803239
Neu Taschenbuch

Anbieter: buchversandmimpf2000, Emtmannsberg, BAYE, Deutschland

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Taschenbuch. Zustand: Neu. Neuware -Maximize Figmäs arsenal of tools and plugins within a team-based collaborative environment and accelerate your company¿s decision making. This book will show you where Figma fits into the user experience (UX) design process from documentation to developer handoff.Since its release as a browser-based design tool in 2016, Figma has fast become the de facto UX Design tool for the industry mainly due to its accessibility and ease of use. As you move through the book you will learn where Figma fits in the UX process. For example, using FigJam (an online whiteboard) for brainstorming, and creating interactive prototypes for mobile devices, tablets, and web sites. Yoüll also see how Figma is used to create and integrate with design systems, and how variables, when applied to design system components, can accelerate the design and development workflow.With the help of step-by-step examples, and using Figmäs tools and templates, yoüll create artifacts such as Flow and Journey diagrams, Personas, and wireframes. From there you will explore other design and interactivity features, and how to prepare a Figma file for handoff to a development team.This book is your roadmap to utilizing Figma, the industry¿s fastest growing collaborative design tool for building meaningful products.What You Will LearnCreate interactive prototypesTest and submit designs for team reviewUnderstand the collaborative workflow involved in an UX projectPrepare common UX documentationWho This Book Is ForDesigners, developers, and UX specialists with little-to-no Figma experience who are looking to integrate it within their workflows, and intermediate Figma users who are just starting to become involved in the collaborative UX workflow.APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin 592 pp. Englisch. Bestandsnummer des Verkäufers 9798868803239

Verkäufer kontaktieren

Neu kaufen

EUR 53,49
Währung umrechnen
Versand: Gratis
Innerhalb Deutschlands
Versandziele, Kosten & Dauer

Anzahl: 2 verfügbar

In den Warenkorb

Foto des Verkäufers

Kevin Brandon
Verlag: Apress Jul 2024, 2024
ISBN 13: 9798868803239
Neu Taschenbuch
Print-on-Demand

Anbieter: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Deutschland

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Taschenbuch. Zustand: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Maximize Figma's arsenal of tools and plugins within a team-based collaborative environment and accelerate your company's decision making. This book will show you where Figma fits into the user experience (UX) design process from documentation to developer handoff.Since its release as a browser-based design tool in 2016, Figma has fast become the de facto UX Design tool for the industry mainly due to its accessibility and ease of use. As you move through the book you will learn where Figma fits in the UX process. For example, using FigJam (an online whiteboard) for brainstorming, and creating interactive prototypes for mobile devices, tablets, and web sites. You'll also see how Figma is used to create and integrate with design systems, and how variables, when applied to design system components, can accelerate the design and development workflow.With the help of step-by-step examples, and using Figma's tools and templates, you'll create artifacts such as Flow and Journey diagrams, Personas, and wireframes. From there you will explore other design and interactivity features, and how to prepare a Figma file for handoff to a development team.This book is your roadmap to utilizing Figma, the industry's fastest growing collaborative design tool for building meaningful products.What You Will LearnCreate interactive prototypesTest and submit designs for team reviewUnderstand the collaborative workflow involved in an UX projectPrepare common UX documentationWho This Book Is ForDesigners, developers, and UX specialists with little-to-no Figma experience who are looking to integrate it within their workflows, and intermediate Figma users who are just starting to become involved in the collaborative UX workflow. 592 pp. Englisch. Bestandsnummer des Verkäufers 9798868803239

Verkäufer kontaktieren

Neu kaufen

EUR 53,49
Währung umrechnen
Versand: Gratis
Innerhalb Deutschlands
Versandziele, Kosten & Dauer

Anzahl: 2 verfügbar

In den Warenkorb

Foto des Verkäufers

Kevin Brandon
Verlag: Apress, Apress, 2024
ISBN 13: 9798868803239
Neu Taschenbuch
Print-on-Demand

Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Taschenbuch. Zustand: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Maximize Figma's arsenal of tools and plugins within a team-based collaborative environment and accelerate your company's decision making. This book will show you where Figma fits into the user experience (UX) design process from documentation to developer handoff.Since its release as a browser-based design tool in 2016, Figma has fast become the de facto UX Design tool for the industry mainly due to its accessibility and ease of use. As you move through the book you will learn where Figma fits in the UX process. For example, using FigJam (an online whiteboard) for brainstorming, and creating interactive prototypes for mobile devices, tablets, and web sites. You'll also see how Figma is used to create and integrate with design systems, and how variables, when applied to design system components, can accelerate the design and development workflow.With the help of step-by-step examples, and using Figma's tools and templates, you'll create artifacts such as Flow and Journey diagrams, Personas, and wireframes. From there you will explore other design and interactivity features, and how to prepare a Figma file for handoff to a development team.This book is your roadmap to utilizing Figma, the industry's fastest growing collaborative design tool for building meaningful products.What You Will LearnCreate interactive prototypesTest and submit designs for team reviewUnderstand the collaborative workflow involved in an UX projectPrepare common UX documentationWho This Book Is ForDesigners, developers, and UX specialists with little-to-no Figma experience who are looking to integrate it within their workflows, and intermediate Figma users who are just starting to become involved in the collaborative UX workflow. Bestandsnummer des Verkäufers 9798868803239

Verkäufer kontaktieren

Neu kaufen

EUR 55,00
Währung umrechnen
Versand: Gratis
Innerhalb Deutschlands
Versandziele, Kosten & Dauer

Anzahl: 1 verfügbar

In den Warenkorb

Foto des Verkäufers

Tom Green, Kevin Brandon
ISBN 13: 9798868803239
Neu Paperback

Anbieter: Rarewaves.com UK, London, Vereinigtes Königreich

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Paperback. Zustand: New. Maximize Figma's arsenal of tools and plugins within a team-based collaborative environment and accelerate your company's decision making. This book will show you where Figma fits into the user experience (UX) design process from documentation to developer handoff.Since its release as a browser-based design tool in 2016, Figma has fast become the de facto UX Design tool for the industry mainly due to its accessibility and ease of use. As you move through the book you will learn where Figma fits in the UX process. For example, using FigJam (an online whiteboard) for brainstorming, and creating interactive prototypes for mobile devices, tablets, and web sites. You'll also see how Figma is used to create and integrate with design systems, and how variables, when applied to design system components, can accelerate the design and development workflow.With the help of step-by-step examples, and using Figma's tools and templates, you'll create artifacts such as Flow and Journey diagrams, Personas, and wireframes. From there you will explore other design and interactivity features, and how to prepare a Figma file for handoff to a development team.This book is your roadmap to utilizing Figma, the industry's fastest growing collaborative design tool for building meaningful products. What You Will Learn Create interactive prototypesTest and submit designs for team reviewUnderstand the collaborative workflow involved in an UX projectPrepare common UX documentation Who This Book Is For Designers, developers, and UX specialists with little-to-no Figma experience who are looking to integrate it within their workflows, and intermediate Figma users who are just starting to become involved in the collaborative UX workflow. Bestandsnummer des Verkäufers LU-9798868803239

Verkäufer kontaktieren

Neu kaufen

EUR 54,21
Währung umrechnen
Versand: EUR 2,31
Von Vereinigtes Königreich nach Deutschland
Versandziele, Kosten & Dauer

Anzahl: Mehr als 20 verfügbar

In den Warenkorb

Es gibt 9 weitere Exemplare dieses Buches

Alle Suchergebnisse ansehen