Alternity RPG Mindwalking A Guide to Psionics. Dieser Artikel ist nicht verfügbar.
Sprache: Englisch
Verlag: TSR, 1999
- Softcover
- Gebraucht



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Nicht verfügbar
Softcover
Zustand: Gebraucht - Gut
EUR 36,92
Artikelbeschreibung des Verkäufers
Very mild shelfwear. I note every flaw I find, so buy with confidence.
Bestandsnummer des Verkäufers mon0000165768
- Titel
- Alternity RPG Mindwalking A Guide to Psionics
- Autor
- JD Wiker
- Verlag
- TSR
- Erscheinungsjahr
- 1999
- Zustand
- Very Good
- Einband
- Paperback
- Sprache
- Englisch
- ISBN-10
- 0786913843
- ISBN-13
- 9780786913848
An intruder renders security cameras inoperable with a single thought. A government official wakes up in a theater with no recollection of how she got there. A lonely child plays hide-and-seek with the man he will one day become. Mindwalking is more than it used to be. Now it offers a whole new range of possibilities: Mystics delve deeper into tomorrow, masters of time and space greet their future selves, and biowarriors create the finest blades with only their minds. Inside this 96-page book you'll find:
--Revised rules for creating Mindwalkers and talents.
--New psionic skills, perks, and flaws.
--Three complete systems for mind-to-mind combat.
--Detailed guidelines for creating psionics-based ALTERNITY campaigns, or exploring psionics in your existing campaign.
--More than twenty-five new careers for Mindwalkers and talents.
--New psionic equipment, artifacts, and phenomena.
--Psionic opponents and creatures to challenge players.
--Guidelines for adapting and expanding these rules to fit any science fiction genre.
--Revised rules for creating Mindwalkers and talents.
--New psionic skills, perks, and flaws.
--Three complete systems for mind-to-mind combat.
--Detailed guidelines for creating psionics-based ALTERNITY campaigns, or exploring psionics in your existing campaign.
--More than twenty-five new careers for Mindwalkers and talents.
--New psionic equipment, artifacts, and phenomena.
--Psionic opponents and creatures to challenge players.
--Guidelines for adapting and expanding these rules to fit any science fiction genre.
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