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Brand New. Soft Cover International Edition. Different ISBN and Cover Image. Priced lower than the standard editions which is usually intended to make them more affordable for students abroad. The core content of the book is generally the same as the standard edition. The country selling restrictions may be printed on the book but is no problem for the self-use. This Item maybe shipped from US or any other country as we have multiple locations worldwide. Bestandsnummer des Verkäufers ABNR-209759
Create a fully featured application that’s both sophisticated and engaging. This book provides a detailed guide in developing augmented reality games that can take advantage of the advanced capabilities of new iOS devices and code while also offering compatibility with still supported legacy devices.
No programming experience is necessary as this book begins on the ground floor with basic programming concepts in Unity and builds to incorporating input from the real world to create interactive realities. You’ll learn to program with the Unity 2017 development platform using C#.
Recent announcements of increased AR capabilities on the latest iPhones and iPads show a clear dedication on Apple’s part to this emerging market of immersive games and apps. Unity 2017 is the latest version of this industry leading development platform and C# is a ubiquitous programming language perfect for any programmer to begin with.
Using the latest development technologies, Beginning iOS AR Game Development will show you how to program games that interact directly with the real world environment around the user for creative fantastic augmented reality experiences.
What You'll Learn
Über die Autorin bzw. den Autor:
Allan Fowler is a Professor in Game Design at Kennesaw State University and lives in Atlanta, GA. Fowler is a published author, game designer, and dedicated educator. Apart from looking after his two children, in his spare time he makes games and practices martial arts and is a keen amateur photographer. Fowler holds second degree black belts in both Shotokan karate and Goju-ryu karate and has competed in State and International Tournaments.
Titel: Beginning iOS AR Game Development: ...
Verlag: Apress
Erscheinungsdatum: 2018
Einband: Softcover
Zustand: New
Auflage: Internationale Ausgabe
Anbieter: Lakeside Books, Benton Harbor, MI, USA
Zustand: New. Brand New! Not Overstocks or Low Quality Book Club Editions! Direct From the Publisher! We're not a giant, faceless warehouse organization! We're a small town bookstore that loves books and loves it's customers! Buy from Lakeside Books! Bestandsnummer des Verkäufers OTF-S-9781484236178
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Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
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Anbieter: moluna, Greven, Deutschland
Zustand: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Learn to develop AR games for iOS Learn to make games using the latest version of Unity Learn to make games using C#Allan Fowler is a Professor in Game Design at Kennesaw State University and lives in Atlanta, GA. Fowler. Bestandsnummer des Verkäufers 217511149
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Taschenbuch. Zustand: Neu. Beginning iOS AR Game Development | Developing Augmented Reality Apps with Unity and C | Allan Fowler | Taschenbuch | xiii | Englisch | 2018 | APRESS | EAN 9781484236178 | Verantwortliche Person für die EU: APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu. Bestandsnummer des Verkäufers 111799861
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