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Used book that is in excellent condition. May show signs of wear or have minor defects. Bestandsnummer des Verkäufers 39329742-6
Building XNA 2.0 Games: A Practical Guide for Independent Game Development is written by James Silva, who recently won the prestigious Microsoft Dream Build Play game competition with his award–winning game, The Dishwasher: Dead Samurai.
Building XNA 2.0 Games: A Practical Guide for Independent Game Development is an in–depth and exclusive look into the entire XNA game development process and includes the creation of a software game masterpiece. James Silva guides you through the process he took to build his award–winning title, from concept to reality. He reveals tips and techniques for creating a polished, high–quality game with very few resources, while bridging the gap between coding and art.
This title shows software developers the following:
The book is packed full of code, pictures, and valuable insights into XNA game development.
Über die Autorin bzw. den Autor: John Sedlak is a Microsoft "Most Valuable Professional" for his work in the XNA/DirectX community and has created numerous games since first learning Visual Basic 5. Through the development of these games he became to know and love both the .NET and XNA frameworks for empowering programmers to realize their ideas quickly.
Titel: Building XNA 2. 0 Games : A Practical Guide ...
Verlag: Apress L. P.
Erscheinungsdatum: 2008
Einband: Softcover
Zustand: Very Good
Anbieter: Lakeside Books, Benton Harbor, MI, USA
Zustand: New. Brand New! Not Overstocks or Low Quality Book Club Editions! Direct From the Publisher! We're not a giant, faceless warehouse organization! We're a small town bookstore that loves books and loves it's customers! Buy from Lakeside Books! Bestandsnummer des Verkäufers OTF-S-9781430209799
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Anbieter: Lucky's Textbooks, Dallas, TX, USA
Zustand: New. Bestandsnummer des Verkäufers ABLIING23Mar2411530238571
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Anbieter: moluna, Greven, Deutschland
Zustand: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. XNA is a Microsoft software framework that game developers use to create commercial games for the Xbox hardware, and other hardware that supports XNA. XNA 2.0 is an exploding technology, and on the verge of a large consumer breakoutMicrosoft has d. Bestandsnummer des Verkäufers 4151181
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Anbieter: preigu, Osnabrück, Deutschland
Taschenbuch. Zustand: Neu. Building XNA 2.0 Games | A Practical Guide for Independent Game Development | James Silva (u. a.) | Taschenbuch | 450 S. | Englisch | 2008 | Apress | EAN 9781430209799 | Verantwortliche Person für die EU: APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu Print on Demand. Bestandsnummer des Verkäufers 101864436
Anzahl: 5 verfügbar
Anbieter: buchversandmimpf2000, Emtmannsberg, BAYE, Deutschland
Taschenbuch. Zustand: Neu. Neuware -Building XNA 2.0 Games: A Practical Guide for Independent Game Development is written by James Silva, who recently won the prestigious Microsoft Dream Build Play game competition with his award¿winning game, The Dishwasher: Dead Samurai.Building XNA 2.0 Games: A Practical Guide for Independent Game Development is an in¿depth and exclusive look into the entire XNA game development process and includes the creation of a software game masterpiece. James Silva guides you through the process he took to build his award¿winning title, from concept to reality. He reveals tips and techniques for creating a polished, high¿quality game with very few resources, while bridging the gap between coding and art.This title shows software developers the following:The creation of a polished game from start to finishDesign philosophiesNext¿gen 2D graphics, including shadersTechniques for fast, fluid game playXACT Audio and XInputEye¿catching particle effects for visual stimulationThe book is packed full of code, pictures, and valuable insights into XNA game development.APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin 468 pp. Englisch. Bestandsnummer des Verkäufers 9781430209799
Anzahl: 2 verfügbar
Anbieter: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Deutschland
Taschenbuch. Zustand: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Building XNA 2.0 Games: A Practical Guide for Independent Game Development is written by James Silva, who recently won the prestigious Microsoft Dream Build Play game competition with his award-winning game, The Dishwasher: Dead Samurai.Building XNA 2.0 Games: A Practical Guide for Independent Game Development is an in-depth and exclusive look into the entire XNA game development process and includes the creation of a software game masterpiece. James Silva guides you through the process he took to build his award-winning title, from concept to reality. He reveals tips and techniques for creating a polished, high-quality game with very few resources, while bridging the gap between coding and art.This title shows software developers the following: The creation of a polished game from start to finish Design philosophies Next-gen 2D graphics, including shaders Techniques for fast, fluid game play XACT Audio and XInput Eye-catching particle effects for visual stimulation The book is packed full of code, pictures, and valuable insights into XNA game development. 468 pp. Englisch. Bestandsnummer des Verkäufers 9781430209799
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Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
Paperback. Zustand: Brand New. 1st edition. 442 pages. 9.00x7.00x1.25 inches. In Stock. Bestandsnummer des Verkäufers x-1430209798
Anzahl: 2 verfügbar
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
Taschenbuch. Zustand: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Building XNA 2.0 Games: A Practical Guide for Independent Game Development is written by James Silva, who recently won the prestigious Microsoft Dream Build Play game competition with his award-winning game, The Dishwasher: Dead Samurai.Building XNA 2.0 Games: A Practical Guide for Independent Game Development is an in-depth and exclusive look into the entire XNA game development process and includes the creation of a software game masterpiece. James Silva guides you through the process he took to build his award-winning title, from concept to reality. He reveals tips and techniques for creating a polished, high-quality game with very few resources, while bridging the gap between coding and art.This title shows software developers the following: The creation of a polished game from start to finish Design philosophies Next-gen 2D graphics, including shaders Techniques for fast, fluid game play XACT Audio and XInput Eye-catching particle effects for visual stimulation The book is packed full of code, pictures, and valuable insights into XNA game development. Bestandsnummer des Verkäufers 9781430209799
Anzahl: 1 verfügbar
Anbieter: Chiron Media, Wallingford, Vereinigtes Königreich
Paperback. Zustand: New. Bestandsnummer des Verkäufers 6666-IUK-9781430209799
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Anbieter: Ria Christie Collections, Uxbridge, Vereinigtes Königreich
Zustand: New. In. Bestandsnummer des Verkäufers ria9781430209799_new
Anzahl: Mehr als 20 verfügbar