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Inhaltsangabe: Create iOS and Android games from scratch using Cocos2d-x

About This Book

  • Create and run Cocos2d-x projects on iOS and Android platforms.
  • Find practical solutions to many real-world game development problems.
  • Learn the essentials of Cocos2d-x by writing code and following step-by-step instructions.

Who This Book Is For

This book is designed to help existing developers who are looking to learn this amazing framework, which provides cross-platform development. It is also perfect for developers who already have an existing C++ foundation and would like to learn game development using Cocos2d-x, or those who are coming from another framework.

What You Will Learn

  • Set up Cocos2d-x to create games
  • Create a new project in Cocos2d-x
  • Learn to run a project on iOS and Android platforms
  • Implement the core game structure using Cocos2d-x tools and techniques
  • Add gameplay using general coding practices and built-in functions within Cocos2d-x
  • Manipulate the game items to provide gameplay using Cocos2d-x actions
  • Overcome common problems faced during the game development phase with Cocos2d-x

In Detail

Cocos2d-x is the C++ port of the most popular open source 2D framework in the world. Cocos2d-x is an amazing open source game engine that allows developers to exploit their existing C++, Lua, and JavaScript knowledge for cross-platform deployment into iOS, Android, Windows Phone, BlackBerry, Tizen, and HTML5, saving you time, effort, and cost.

You will learn the essentials of Cocos2d-x through examples, by creating a game from scratch. The book starts with adding scenes and menus to the game. Furthermore, you can learn more about the varied features such as scene transitions, game sprites, moving the spaceship, and adding audio to make your game livelier. By the end of the book, you will be able to solve problems that may arise during the entire game development phase.

About the Author:

Frahaan Hussain

Frahaan Hussain is a young programmer who contributes towards the community in many ways, this book being the latest. He runs his own company (Sonar Systems). He has a degree in Computer Games Programming, making him fully aware of the ins and outs of game development. Frahaan has worked for Accenture, which is the world's biggest consultancy firm, and he also runs a small personal company on the side (ThunderKeyBolt).



Arutosh Gurung

Arutosh Gurung is the cofounder of Sonar Systems. He is the main proofreader in the company and is an amazing artist with business acumen that backs up his creative abilities.



Gareth Jones

Gareth Jones is an amazing developer who works with Sonar Systems. He is the point of contact within the team for tips on coding.

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Buchbeschreibung Packt Publishing Limited, United Kingdom, 2014. Paperback. Buchzustand: New. Language: English . Brand New Book ***** Print on Demand *****. This book is designed to help existing developers who are looking to learn this amazing framework, which provides cross-platform development. It is also perfect for developers who already have an existing C++ foundation and would like to learn game development using Cocos2d-x, or those who are coming from another framework. Buchnummer des Verkäufers AAV9781783987863

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Buchbeschreibung Packt Publishing Limited, United Kingdom, 2014. Paperback. Buchzustand: New. Language: English . This book usually ship within 10-15 business days and we will endeavor to dispatch orders quicker than this where possible. Brand New Book. This book is designed to help existing developers who are looking to learn this amazing framework, which provides cross-platform development. It is also perfect for developers who already have an existing C++ foundation and would like to learn game development using Cocos2d-x, or those who are coming from another framework. Buchnummer des Verkäufers LIE9781783987863

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Buchbeschreibung Packt Publishing - ebooks Account. Paperback. Buchzustand: New. Paperback. 140 pages. Dimensions: 9.2in. x 7.5in. x 0.3in.Create iOS and Android games from scratch using Cocos2d-x Who This Book Is ForThis book is designed to help existing developers who are looking to learn this amazing framework, which provides cross-platform development. It is also perfect for developers who already have an existing C foundation and would like to learn game development using Cocos2d-x, or those who are coming from another framework. About This BookCreate and run Cocos2d-x projects on iOS and Android platforms. Find practical solutions to many real-world game development problems. Learn the essentials of Cocos2d-x by writing code and following step-by-step instructions. In Detail Cocos2d-x is the C port of the most popular open source 2D framework in the world. Cocos2d-x is an amazing open source game engine that allows developers to exploit their existing C, Lua, and JavaScript knowledge for cross-platform deployment into iOS, Android, Windows Phone, BlackBerry, Tizen, and HTML5, saving you time, effort, and cost. You will learn the essentials of Cocos2d-x through examples, by creating a game from scratch. The book starts with adding scenes and menus to the game. Furthermore, you can learn more about the varied features such as scene transitions, game sprites, moving the spaceship, and adding audio to make your game livelier. By the end of the book, you will be able to solve problems that may arise during the entire game development phase. This item ships from multiple locations. Your book may arrive from Roseburg,OR, La Vergne,TN. Paperback. Buchnummer des Verkäufers 9781783987863

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Buchbeschreibung Packt Publishing - ebooks Account, 2014. Paperback. Buchzustand: New. book. Buchnummer des Verkäufers 1783987863

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