Design & Development With Unreal Engine 5 & Blender

Grinberg, Michael

ISBN 10: 1068984015 ISBN 13: 9781068984013
Verlag: Michael Grinberg, 2024
Neu Softcover

Verkäufer Ria Christie Collections, Uxbridge, Vereinigtes Königreich Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

AbeBooks-Verkäufer seit 25. März 2015


Beschreibung

Beschreibung:

In. Bestandsnummer des Verkäufers ria9781068984013_new

Diesen Artikel melden

Inhaltsangabe:

Note: This book is a culmination of detailed topics covering several areas of Unreal, Blender, scripting, art, and the industry. You can expect a variety of related topics mixed with the core learning to help you gain a stronger understanding and appreciation for the field and software. Game development requires several applications in conjuction with Unreal and Blender to optimize workflows, especially related to importing content, editing, scripting, and animation. You will also briefly learn about compiling a game narrative and creating concepts.


Get ready to dive into the HOW's and the WHY's of general design and development for games, conceptualization, and animation. This book is for designers who want to expand their knowledge in utilizing various artistic 3D mediums and techniques in conjunction with programming, and/or quality assurance. This book will take you on a deep-dive into the intricacies, hands-on & theoretical importance of being a Technical Artist/Generalist in 3D modelling, animation, digital painting, programming in Unreal using blueprints and basic-to-intermediate C++, working in UX for QA or both. The topics covered in this book will also help in developing a perspective into managing and mentoring jr designers who are working in their first role as well as senior team members looking to expand their area of expertise.


Designers and developers already familiar with the workflows in Unreal Engine and Blender will gain new perspectives to improve their pipelines through speed, productivity, and quality by using situational & issue-specific techniques for problem solving, while learning useful ways to avoid burnout by developing a healthy work-life-balance that one might be struggling to build for themselves or believe there are aspects that need improving and on that note; this book will also take an unbiased deep-dive into what it takes to make a strong impression in the gaming and general entertainment industry, no matter the creators age or experience.


Readers will learn how to install Unreal Engine and Blender and to setup a simple scene in Unreal using both an empty project or starter content provided by Epic Games. After the initial steps and introduction, a thorough guide using text and images will be provided taking a quick but concise tour of the user interface in Blender and Unreal followed learning how to add a single mesh to the scene and continuing the modelling, texturing, rigging and animation process for that point forward.

By the end of this book intermediate users will gain an advanced understanding and a new perspective on the world of game design & development all the while learning not to be afraid to use any and all tools at their disposal, in creative and "unorthodox" ways. In turn, readers will be capable of passing on their prior and newfound knowledge to other aspiring creators in this field and beginners will spark a deeper interest into the world of 3D, 2D, and technology as a whole.


This book allows all readers to follow at their own pace and to hone your skills for each point by taking your time.


You will be encouraged to experiment, research, and combine various techniques. Any book or guide should be absorbed to the maximum capacity and used as a method of discovering and crafting a personal workflow and pipeline - just as true freedom within a game will enable players to continously revisit, feel inspired, and build their own story through events, and exploration!


Tools and resources will always evolve but the concepts you learn, and the skills you gain will remain consistent, and applicable across any genre, medium, and software package. Enjoy the journey, embrace and take advantage of innovation, and you will find yourself quickly applying existing experience to new tools, versions, and skills!

„Über diesen Titel“ kann sich auf eine andere Ausgabe dieses Titels beziehen.

Bibliografische Details

Titel: Design & Development With Unreal Engine 5 & ...
Verlag: Michael Grinberg
Erscheinungsdatum: 2024
Einband: Softcover
Zustand: New

Beste Suchergebnisse bei AbeBooks

Beispielbild für diese ISBN

Grinberg, Michael
Verlag: Michael Grinberg, 2024
ISBN 10: 1068984015 ISBN 13: 9781068984013
Neu Softcover

Anbieter: GreatBookPrices, Columbia, MD, USA

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Zustand: New. Bestandsnummer des Verkäufers 48357664-n

Verkäufer kontaktieren

Neu kaufen

EUR 37,71
EUR 2,25 shipping
Versand innerhalb von USA

Anzahl: Mehr als 20 verfügbar

In den Warenkorb

Foto des Verkäufers

Grinberg, Michael
ISBN 10: 1068984015 ISBN 13: 9781068984013
Neu Paperback or Softback

Anbieter: BargainBookStores, Grand Rapids, MI, USA

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Paperback or Softback. Zustand: New. Design & Development With Unreal Engine 5 & Blender. Book. Bestandsnummer des Verkäufers BBS-9781068984013

Verkäufer kontaktieren

Neu kaufen

EUR 40,04
Versand gratis
Versand innerhalb von USA

Anzahl: 5 verfügbar

In den Warenkorb

Beispielbild für diese ISBN

Grinberg, Michael
Verlag: Michael Grinberg, 2024
ISBN 10: 1068984015 ISBN 13: 9781068984013
Gebraucht Softcover

Anbieter: GreatBookPrices, Columbia, MD, USA

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Zustand: As New. Unread book in perfect condition. Bestandsnummer des Verkäufers 48357664

Verkäufer kontaktieren

Gebraucht kaufen

EUR 41,52
EUR 2,25 shipping
Versand innerhalb von USA

Anzahl: Mehr als 20 verfügbar

In den Warenkorb

Beispielbild für diese ISBN

Grinberg, Michael
Verlag: Michael Grinberg, 2024
ISBN 10: 1068984015 ISBN 13: 9781068984013
Neu Softcover

Anbieter: California Books, Miami, FL, USA

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Zustand: New. Bestandsnummer des Verkäufers I-9781068984013

Verkäufer kontaktieren

Neu kaufen

EUR 43,96
Versand gratis
Versand innerhalb von USA

Anzahl: Mehr als 20 verfügbar

In den Warenkorb

Beispielbild für diese ISBN

Grinberg, Michael
Verlag: Michael Grinberg, 2024
ISBN 10: 1068984015 ISBN 13: 9781068984013
Gebraucht Softcover

Anbieter: GreatBookPricesUK, Woodford Green, Vereinigtes Königreich

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Zustand: As New. Unread book in perfect condition. Bestandsnummer des Verkäufers 48357664

Verkäufer kontaktieren

Gebraucht kaufen

EUR 48,46
EUR 17,13 shipping
Versand von Vereinigtes Königreich nach USA

Anzahl: Mehr als 20 verfügbar

In den Warenkorb

Beispielbild für diese ISBN

Grinberg, Michael
Verlag: Michael Grinberg, 2024
ISBN 10: 1068984015 ISBN 13: 9781068984013
Neu Softcover

Anbieter: GreatBookPricesUK, Woodford Green, Vereinigtes Königreich

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Zustand: New. Bestandsnummer des Verkäufers 48357664-n

Verkäufer kontaktieren

Neu kaufen

EUR 51,32
EUR 17,13 shipping
Versand von Vereinigtes Königreich nach USA

Anzahl: Mehr als 20 verfügbar

In den Warenkorb

Beispielbild für diese ISBN

Michael Grinberg
Verlag: Michael Grinberg, 2024
ISBN 10: 1068984015 ISBN 13: 9781068984013
Neu Paperback / softback
Print-on-Demand

Anbieter: THE SAINT BOOKSTORE, Southport, Vereinigtes Königreich

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Paperback / softback. Zustand: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days. Bestandsnummer des Verkäufers C9781068984013

Verkäufer kontaktieren

Neu kaufen

EUR 60,82
EUR 25,69 shipping
Versand von Vereinigtes Königreich nach USA

Anzahl: Mehr als 20 verfügbar

In den Warenkorb

Foto des Verkäufers

Michael Grinberg
Verlag: Michael Grinberg, 2024
ISBN 10: 1068984015 ISBN 13: 9781068984013
Neu Taschenbuch
Print-on-Demand

Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Taschenbuch. Zustand: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Note: This book is a culmination of detailed topics covering several areas of Unreal, Blender, scripting, art, and the industry. You can expect a variety of related topics mixed with the core learning to help you gain a stronger understanding and appreciation for the field and software. Game development requires several applications in conjuction with Unreal and Blender to optimize workflows, especially related to importing content, editing, scripting, and animation. You will also briefly learn about compiling a game narrative and creating concepts.Get ready to dive into the HOW's and the WHY's of general design and development for games, conceptualization, and animation. This book is for designers who want to expand their knowledge in utilizing various artistic 3D mediums and techniques in conjunction with programming, and/or quality assurance. This book will take you on a deep-dive into the intricacies, hands-on & theoretical importance of being a Technical Artist/Generalist in 3D modelling, animation, digital painting, programming in Unreal using blueprints and basic-to-intermediate C++, working in UX for QA or both. The topics covered in this book will also help in developing a perspective into managing and mentoring jr designers who are working in their first role as well as senior team members looking to expand their area of expertise.Designers and developers already familiar with the workflows in Unreal Engine and Blender will gain new perspectives to improve their pipelines through speed, productivity, and quality by using situational & issue-specific techniques for problem solving, while learning useful ways to avoid burnout by developing a healthy work-life-balance that one might be struggling to build for themselves or believe there are aspects that need improving and on that note; this book will also take an unbiased deep-dive into what it takes to make a strong impression in the gaming and general entertainment industry, no matter the creators age or experience.Readers will learn how to install Unreal Engine and Blender and to setup a simple scene in Unreal using both an empty project or starter content provided by Epic Games. After the initial steps and introduction, a thorough guide using text and images will be provided taking a quick but concise tour of the user interface in Blender and Unreal followed learning how to add a single mesh to the scene and continuing the modelling, texturing, rigging and animation process for that point forward.By the end of this book intermediate users will gain an advanced understanding and a new perspective on the world of game design & development all the while learning not to be afraid to use any and all tools at their disposal, in creative and 'unorthodox' ways. In turn, readers will be capable of passing on their prior and newfound knowledge to other aspiring creators in this field and beginners will spark a deeper interest into the world of 3D, 2D, and technology as a whole.This book allows all readers to follow at their own pace and to hone your skills for each point by taking your time.You will be encouraged to experiment, research, and combine various techniques. Any book or guide should be absorbed to the maximum capacity and used as a method of discovering and crafting a personal workflow and pipeline - just as true freedom within a game will enable players to continously revisit, feel inspired, and build their own story through events, and exploration!Tools and resources will always evolve but the concepts you learn, and the skills you gain will remain consistent, and applicable across any genre, medium, and software package. Enjoy the journey, embrace and take advantage of innovation, and you will find yourself quickly applying existing experience to new tools, versions, and skills! Bestandsnummer des Verkäufers 9781068984013

Verkäufer kontaktieren

Neu kaufen

EUR 64,77
EUR 66,37 shipping
Versand von Deutschland nach USA

Anzahl: 2 verfügbar

In den Warenkorb

Beispielbild für diese ISBN

Grinberg, Michael
Verlag: Michael Grinberg, 2024
ISBN 10: 1068984015 ISBN 13: 9781068984013
Neu Softcover
Print-on-Demand

Anbieter: Majestic Books, Hounslow, Vereinigtes Königreich

Verkäuferbewertung 4 von 5 Sternen 4 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Zustand: New. Print on Demand. Bestandsnummer des Verkäufers 409332600

Verkäufer kontaktieren

Neu kaufen

EUR 85,30
EUR 7,42 shipping
Versand von Vereinigtes Königreich nach USA

Anzahl: 4 verfügbar

In den Warenkorb

Beispielbild für diese ISBN

Grinberg, Michael
Verlag: Michael Grinberg, 2024
ISBN 10: 1068984015 ISBN 13: 9781068984013
Neu Softcover

Anbieter: Books Puddle, New York, NY, USA

Verkäuferbewertung 4 von 5 Sternen 4 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Zustand: New. Bestandsnummer des Verkäufers 26403854503

Verkäufer kontaktieren

Neu kaufen

EUR 85,79
EUR 3,41 shipping
Versand innerhalb von USA

Anzahl: 4 verfügbar

In den Warenkorb

Es gibt 2 weitere Exemplare dieses Buches

Alle Suchergebnisse ansehen